Altaïr
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Hi!
I'm currently working on a delta-V map, but it's hard to represent as much information as possible while being accurate and clear. I drawed a delta-V map for Mars and its moons so that you can give me your opinion and feedback:
It's designed so that you can calculate very easily the cost of a direct transfer, an Oberth maneuver, or a bi-elliptic transfer. The drawback is that it may be very confusing at first, especially for beginners (I could draw a simplified map for them).
The concept is the following:
- To get the delta-V cost of a given path, you have to sum-up all numbers encountered on this path
- a red path is a maneuver that must be performed at Mars level, a brown path at Phobos level etc...
- the blue branch ("SOI") represents an orbit which apoapsis is at Mars'SOI level. The numbers encountered on that branch represent a burn at the apoapsis. This is for bi-elliptic transfers.
For example, with that map, you can see that if you want to go from Deimos to low Mars orbit, the bi-elliptic transfer is slightly more efficient than a direct transfer.
I'll give you a few examples tomorrow (it's really time to sleep here ). Meanwhile, feel free to ask any question, make suggestion etc...
I'm currently working on a delta-V map, but it's hard to represent as much information as possible while being accurate and clear. I drawed a delta-V map for Mars and its moons so that you can give me your opinion and feedback:
It's designed so that you can calculate very easily the cost of a direct transfer, an Oberth maneuver, or a bi-elliptic transfer. The drawback is that it may be very confusing at first, especially for beginners (I could draw a simplified map for them).
The concept is the following:
- To get the delta-V cost of a given path, you have to sum-up all numbers encountered on this path
- a red path is a maneuver that must be performed at Mars level, a brown path at Phobos level etc...
- the blue branch ("SOI") represents an orbit which apoapsis is at Mars'SOI level. The numbers encountered on that branch represent a burn at the apoapsis. This is for bi-elliptic transfers.
For example, with that map, you can see that if you want to go from Deimos to low Mars orbit, the bi-elliptic transfer is slightly more efficient than a direct transfer.
I'll give you a few examples tomorrow (it's really time to sleep here ). Meanwhile, feel free to ask any question, make suggestion etc...