Oh, and I forgot to mention,
By "optimized for the realistic solar system" I mean the Realistic Mode. This rocket will probably not work on a real scale solar system on mobile. This rocket is reserved for the Steam version of SFS in the meantime.
This is a two-stage super heavy lift rocket inspired by the Soyuz and N-1 rockets, optimized for the realistic solar system.
Approximately 150 tons to a low 185 km orbit, and approximately 53 tons on a transfer orbit to the Moon. Payload capacity to Mars is unknown.
Here is the same rocket...
Wdym staging? You can make smaller scaled rockets with over five stages or something if you wanna optimize it for the 1:20 scale solar system.
Also J-2 engine has lower ISP than F1? What?
Man, I tested the fully stacked Starship with maximum payload (around 150 tons) and it could send that payload to orbit and I could recover both stages!
For me it's for SpaceX style rockets that work in RSS. When I switch back to the first stage to land it the second stage is already descending towards Earth and so would need more fuel to reach orbit (which is also pretty unrealistic.)
Are they any mods that can make uncontrolled rockets keep going?
Every time I have an uncontrolled rocket that is still going (meaning engines on, 100% thrust), at some point it's trajectory just stays still even though the engines are still on and are in 100% thrust. The trajectory of the...
Hey FlightRussianMan, just saying this:
Why is Betelguese closer to the Sun than Regulus? I thought you placed all of the stars in terms of their real life location. Betelguese is farther away from the Sun than Regulus.