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  1. Scientia Space Agency

    SFS BP editor tool (windows)

    okay i’ll try it tomorrow, i was using the mac console
  2. Scientia Space Agency

    SFS BP editor tool (windows)

    Same thing, maybe the problem is related to the file extension, because the downloaded file is a .txt, while all the guides are using a .py file, but i changed the file type and nothing happened
  3. Scientia Space Agency

    SFS BP editor tool (windows)

    No, I’ll try it now
  4. Scientia Space Agency

    My Hermes program in IRIS

    Okay shuttle launched with a reasonable amount of fuel left while in orbit, a small launch for a man, a big step for Shuttlekind
  5. Scientia Space Agency

    SFS BP editor tool (windows)

    Okay some problems around here: Sanity error, any idea about it? (I tried with two different versions of python but nothing changed)
  6. Scientia Space Agency

    SFS BP editor tool (windows)

    No, sadly i don’t know how to build a virtual machine
  7. Scientia Space Agency

    My Hermes program in IRIS

    I did some tests and look who successfully made it into orbit! It had no payload but that massive cargo door is promising… I’ll probably go with assembly on the ground to give it a reasonable kicker stage and throw off some engines from the rear
  8. Scientia Space Agency

    SFS BP editor tool (windows)

    Thx, I'll wait.
  9. Scientia Space Agency

    SFS BP editor tool (windows)

    okay i installed pyinstaller on my Mac, if you give me the Python code I should be able to compile it in .dmg
  10. Scientia Space Agency

    SFS BP editor tool (windows)

    Maybe I can do that, my Python knowledge is really bad but if you give me the instructions it should be possible
  11. Scientia Space Agency

    My Hermes program in IRIS

    So here the first Hermes IVB cargo mission, a set of storage and refueling equipment. I’m pretty proud of the refuelling tank, one of the coolest pieces that I’ve ever built. The rocket landed with only the 0.5% of fuel, i need to improve the margins.
  12. Scientia Space Agency

    My Hermes program in IRIS

    The first crewed mission in the Shackleton crater, Hermes 3, successfully landed the ALSM near the Armstrong MoonLab, while the ALOM is in orbit. The total weigth of the Hermes B system is 70 tons, but there was lot of fuel to spare, so i think that with two launches the maximum cargo in LMO is...
  13. Scientia Space Agency

    SFS BP editor tool (windows)

    Man this thing is absolutely IMPRESSIVE, you did an awesome work! A question, did you ever tried it in MacOs or Linux or is Windows only? (maybe if you repost the link i can try it on Mac)
  14. Scientia Space Agency

    My Hermes program in IRIS

    nothing too extreme, IRIS don't allow you to do particularly ambitious rockets, the true beasts are for the normal version
  15. Scientia Space Agency

    Futuristic lunar base

    I can partially agree with that, clipping is accountable as cheating if used in some ways, ad example clipping fuel tanks is absolutely a cheat for me, but for the engines I think that a partial sovrapposition shouldn't be counted as cheating, especially for high trust engines on boosters, until...
  16. Scientia Space Agency

    Project S.N.G.

    Very well done, seems like my Astrea have another companion now!
  17. Scientia Space Agency

    Futuristic lunar base

    Guys I think that everyone can play SFS in his way, but for me the true essence of this game is challenging ourselves to adapt our ideas and how we execute them in one of, if not the, most realistic spaceflight simulator free to everyone. So good building Sinister, but I think that doing this in...
  18. Scientia Space Agency

    Separation Motor

    Horus Lupercal have a point: in like 30 rockets that I built I used once separation motors, only because the boosters recontacted the main stage, so two solutions: or as I did you use ion engines, that can give a nice slow detachment or you bp edit a Kolibri and give him a practically empty tank...
  19. Scientia Space Agency

    My Hermes program in IRIS

    Hey guys, I decided to document my progress in a world in the IRIS pack: For now I developed the Hermes family of rockets, with the Hermes I, a solid booster derived launcher capable of putting crew capsules and small cargo into orbit The Hermes II, optimized for putting heavy cargo in LEO and...
  20. Scientia Space Agency

    Inspired from Reality Intermediate System (IRIS): "SFS hard mode"

    This pack is really good, it gave even to the most experienced players the possibility to be engaged even in Moon mission, expecially if you add to the equation a pseudo-realistic way of doing things. For example my biggest rocket, the Hermes IVB, is capable of putting only 50 tons of cargo on...
  21. Scientia Space Agency

    Dreams of Erganium

    When you’re the underdog and assist at a similar fight. Guys I think that the Pyronians are better from a building level, but the technical leadership of TtTotW isn’t the best, a open collaboration can lead to new ideas, but the Minervian aren’t inferior, so from a technical point i think that’s...
  22. Scientia Space Agency

    An Introduction to the United Geeran Settlers

    Next objective: Freya. The Geera’s moon is currently explored by the Scout-1 mission, launched by the Astrea-1 Shuttle from the GeeraPadB. The mission have a low orbit satellite for observing the terrain and an hopper for precise analysis.
  23. Scientia Space Agency

    My Hawk entry

    Astrea mission:
  24. Scientia Space Agency

    My Hawk entry

    Okay, I’ll do it
  25. Scientia Space Agency

    My Hawk entry

    So that was difficult but I managed the Mercury mission, here photos I did two Venus flyby, that was really hard but I already did a Mercury mission so I knew the drill. For the Shuttle I have mine Astrea, here in his Geera base And on his Earth booster