Bennu.

BANDWITH

Embodiment of Made In Abyss spoilers
Professor
Swingin' on a Star
Man on the Moon
Registered
#1
So I went over and snatched some things from @GuHP20's solar system things, and created a little Bennu, or at least what I think is Bennu. Problem is I don't have the expansion or a file editor, so I need some help with that. Bleh. :(

So if someone could, please slap this into a text file and see if it works in game. (Requires solar system things) You can put in your won texture if you like. :)

●BASE_DATA●

{

"name": "Bennu",

"radius": 262.5,

"gravity": 0.001,

"timewarpHeight": 15,

"mapColor": {

"r": 0.80392156862,

"g": 0.80392156862,

"b": 0.80392156862

},

"mapResolution": 1500,

"hideNameMultiplier": 150.0

}




●TERRAIN_DATA●

{

"TERRAIN_TEXTURE_DATA": {

"planetTexture": "Bennu",

"planetTextureCutout": 1.0,

"surfaceTextureA": "Limestone",

"surfaceTextureSizeA": {

"x": 22.0,

"y": 14.0

},

"surfaceTextureB": "Hard_Rocks",

"surfaceTextureSizeB": {

"x": 28.0,

"y": 21.0

},

"terrainTexture": "Blured",

"terrainTextureSize": {

"x": 320.0,

"y": 200.0

},

"surfaceLayerSize": 35.0,

"minFade": 0.0,

"maxFade": 0.5,

"shadowIntensity": 35.0,

"shadowHeight": 3.0

},

"terrainFromula": [

"OUTPUT = AddHeightMap( , 104, 35)",

"OUTPUT = AddHeightMap( Perlin, 807, 5)",

"OUTPUT = AddHeightMap( Perlin, 1500, 1)"

],

"textureFormula": [],

"DETAIL_LEVELS": [

{

"loadDistance": 0.0,

"verticeSize": 40

},

{

"loadDistance": 2500.0,

"verticeSize": 15

},

{

"loadDistance": 1000.0,

"verticeSize": 5.0 },

{

"loadDistance": 250.0,

"verticeSize": 1

},

{

"loadDistance": 50.0,

"verticeSize": 1

}

]

}


●ORBIT_DATA●

{

"parent": "Sun",

"orbitHeight": 3010000000.0,

"multiplierSOI": 1.25,

"orbitLineResolution": 100

}


●POST_PROCESSING●

{

"keys": [

{

"height": 0.0,

"shadowIntensity": 1.35,

"hueShift": 0.0,

"saturation": 0.95,

"contrast": 1.2,

"red": 1.12,

"green": 1.08,

"blue": 1.0

},

{

"height": 25000.0,

"shadowIntensity": 1.65,

"hueShift": 0.0,

"saturation": 0.95,

"contrast": 1.2,

"red": 1.0,

"green": 1.0,

"blue": 1.0

}

]

}


It's pretty much just a tiny Deimos.
@GuHP20 you can add this too your pack if need be, just mention I did this bit.
 

GuHP20

《Sentinel》~ Pres Ben //|**|\\
Professor
Man on the Moon
Registered
#3
So I went over and snatched some things from @GuHP20's solar system things, and created a little Bennu, or at least what I think is Bennu. Problem is I don't have the expansion or a file editor, so I need some help with that. Bleh. :(

So if someone could, please slap this into a text file and see if it works in game. (Requires solar system things) You can put in your won texture if you like. :)

●BASE_DATA●

{

"name": "Bennu",

"radius": 262.5,

"gravity": 0.001,

"timewarpHeight": 15,

"mapColor": {

"r": 0.80392156862,

"g": 0.80392156862,

"b": 0.80392156862

},

"mapResolution": 1500,

"hideNameMultiplier": 150.0

}




●TERRAIN_DATA●

{

"TERRAIN_TEXTURE_DATA": {

"planetTexture": "Bennu",

"planetTextureCutout": 1.0,

"surfaceTextureA": "Limestone",

"surfaceTextureSizeA": {

"x": 22.0,

"y": 14.0

},

"surfaceTextureB": "Hard_Rocks",

"surfaceTextureSizeB": {

"x": 28.0,

"y": 21.0

},

"terrainTexture": "Blured",

"terrainTextureSize": {

"x": 320.0,

"y": 200.0

},

"surfaceLayerSize": 35.0,

"minFade": 0.0,

"maxFade": 0.5,

"shadowIntensity": 35.0,

"shadowHeight": 3.0

},

"terrainFromula": [

"OUTPUT = AddHeightMap( , 104, 35)",

"OUTPUT = AddHeightMap( Perlin, 807, 5)",

"OUTPUT = AddHeightMap( Perlin, 1500, 1)"

],

"textureFormula": [],

"DETAIL_LEVELS": [

{

"loadDistance": 0.0,

"verticeSize": 40

},

{

"loadDistance": 2500.0,

"verticeSize": 15

},

{

"loadDistance": 1000.0,

"verticeSize": 5.0 },

{

"loadDistance": 250.0,

"verticeSize": 1

},

{

"loadDistance": 50.0,

"verticeSize": 1

}

]

}


●ORBIT_DATA●

{

"parent": "Sun",

"orbitHeight": 3010000000.0,

"multiplierSOI": 1.25,

"orbitLineResolution": 100

}


●POST_PROCESSING●

{

"keys": [

{

"height": 0.0,

"shadowIntensity": 1.35,

"hueShift": 0.0,

"saturation": 0.95,

"contrast": 1.2,

"red": 1.12,

"green": 1.08,

"blue": 1.0

},

{

"height": 25000.0,

"shadowIntensity": 1.65,

"hueShift": 0.0,

"saturation": 0.95,

"contrast": 1.2,

"red": 1.0,

"green": 1.0,

"blue": 1.0

}

]

}


It's pretty much just a tiny Deimos.
@GuHP20 you can add this too your pack if need be, just mention I did this bit.
Ok,I will test it
 

GuHP20

《Sentinel》~ Pres Ben //|**|\\
Professor
Man on the Moon
Registered
#4
I think the format you wrote is wrong,it shouldn't have an space between each line.
It is not appearing in the map for me,But my game didn't crashed(it normally crashes when something is wrong with a planet).
 

BANDWITH

Embodiment of Made In Abyss spoilers
Professor
Swingin' on a Star
Man on the Moon
Registered
#5
I think the format you wrote is wrong,it shouldn't have an space between each line.
It is not appearing in the map for me,But my game didn't crashed(it normally crashes when something is wrong with a planet).
I used your planet pack as you noticed, slightly tweaking the code in accordance to what Deimos' code looked like. Perhaps it did not show up due to being so small?
 
T

TtTOtW

Guest
#8
It is very close to earth orbit. It would cross earth SOI on Mars side. That may be messing with the system.
 

BANDWITH

Embodiment of Made In Abyss spoilers
Professor
Swingin' on a Star
Man on the Moon
Registered
#10
(Some pictures would be nice, any you can get of Bennu, physics or map)
 
T

TtTOtW

Guest
#13
Earth is at 2992000000. That is 18000km from the Bennu orbit. And earth SOI is around 30000km...
 

BANDWITH

Embodiment of Made In Abyss spoilers
Professor
Swingin' on a Star
Man on the Moon
Registered
#14
●BASE_DATA●
{
"name": "Bennu",
"radius": 262.5,
"gravity": 0.001,
"timewarpHeight": 15,
"mapColor": {
"r": 0.80392156862,
"g": 0.80392156862,
"b": 0.80392156862
},
"mapResolution": 1500,
"hideNameMultiplier": 150.0
}



●TERRAIN_DATA●
{
"TERRAIN_TEXTURE_DATA": {
"planetTexture": "Bennu",
"planetTextureCutout": 1.0,
"surfaceTextureA": "Limestone",
"surfaceTextureSizeA": {
"x": 22.0,
"y": 14.0
},
"surfaceTextureB": "Hard_Rocks",
"surfaceTextureSizeB": {
"x": 28.0,
"y": 21.0
},
"terrainTexture": "Blured",
"terrainTextureSize": {
"x": 320.0,
"y": 200.0
},
"surfaceLayerSize": 35.0,
"minFade": 0.0,
"maxFade": 0.5,
"shadowIntensity": 35.0,
"shadowHeight": 3.0
},
"terrainFromula": [
"OUTPUT = AddHeightMap( , 104, 35)",
"OUTPUT = AddHeightMap( Perlin, 807, 5)",
"OUTPUT = AddHeightMap( Perlin, 1500, 1)"
],
"textureFormula": [],
"DETAIL_LEVELS": [
{
"loadDistance": 0.0,
"verticeSize": 40
},
{
"loadDistance": 2500.0,
"verticeSize": 15
},
{
"loadDistance": 1000.0,
"verticeSize": 5.0 },
{
"loadDistance": 250.0,
"verticeSize": 1
},
{
"loadDistance": 50.0,
"verticeSize": 1
}
]
}

●ORBIT_DATA●
{
"parent": "Sun",
"orbitHeight": 3500000000.0,
"multiplierSOI": 1.25,
"orbitLineResolution": 100
}

●POST_PROCESSING●
{
"keys": [
{
"height": 0.0,
"shadowIntensity": 1.35,
"hueShift": 0.0,
"saturation": 0.95,
"contrast": 1.2,
"red": 1.12,
"green": 1.08,
"blue": 1.0
},
{
"height": 25000.0,
"shadowIntensity": 1.65,
"hueShift": 0.0,
"saturation": 0.95,
"contrast": 1.2,
"red": 1.0,
"green": 1.0,
"blue": 1.0
}
]
}