Altaïr
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Hi there,
Here is a delta-V map that takes into account all official planets and moons. I'd like to thank @8bitCosmonaut that gave constructive feedback on my first attempts, which allowed me to make this one in the end:
For those who don't know that term, "delta-V" means literally "speed difference". When talking about a ship, its delta-V budget is by how much it can make vary its speed in total. Thus, spending 100 m/s simply means increasing (or decreasing) your speed by 100 m/s.
Here are a few tips when using that map:
Enjoy
Here is a delta-V map that takes into account all official planets and moons. I'd like to thank @8bitCosmonaut that gave constructive feedback on my first attempts, which allowed me to make this one in the end:
For those who don't know that term, "delta-V" means literally "speed difference". When talking about a ship, its delta-V budget is by how much it can make vary its speed in total. Thus, spending 100 m/s simply means increasing (or decreasing) your speed by 100 m/s.
Here are a few tips when using that map:
- All maneuvers are supposed to be performed at the periapse of the concerned body
- The closest to the planet/moon your ship is, the more efficient your maneuver will be: this is the Oberth effect.
- Those are theoretical values, so depending on how precise is your trajectory, it's possible you have to spend a bit more delta-V in practice
- All values are calculated for an altitude of 10 km (except Phobos and Deimos: 5 km) above the atmosphere limit (ground level if there's no atmosphere). This is not the best possible trajectory, so the map already integrates a small margin.
Enjoy