[Patch 1.1.0.1] Kerbal Flight Simulator

Mac33299

Modder
ET phone home
Voyager Quest
Man on the Moon
Registered
#76
Update 1.1 "Along for the ride!"


Download: Release Kerbal Flight Simulator 1.1 Along for the ride · Mac33299/Kerbal-Flight-Simulator (github.com)

Important!
-before updating to 1.1 Make sure you remove all the Reliant Engines, as I don't know why but those engines placed pre-1.1 are glitched after you update so make sure to remove them first

Special thanks to
-Prime Aerospace for helping me with some parts

Changes:
-Animation changes to KS-25 "Vector"
-Increase KS-25 "Vector" Torque
-Added More parts idk too lazy to count this time
-Parts V A R I A N T S!!!! (too much to count)
-Updated Several parts
-New KFS Electricity parts category (not cross compatible with N2O4 Electricity pack yet)
-Mac OS should be supported now

New parts & parts changes:
Updated FL-T series fuel tanks

so now KFS rockets can be even more diverse in looks.

Added proper shadowing to HECS series

so now it's actually looked somewhat like a Hexagon.

Updated LV and RT series

"Nerv" now has a nice trefoil on it, "Ant" & "Spider" is now size accurate, and "Reliant" now has gas generator exhaust

Updated Mk1 Command Pod

yes

Updated Mk-16 Model

comes with a new chute color

Updated Nose cones

so it more resembles its KSP counterpart

Remodeled "Spark"

Since the original model is off portion, now it also has gas generator exhaust

Added the rest of the LT series, and remodeled LT-1)

for all your landing needs

Mk16-XL Parachute

"The Mk16-XL Parachute is a double-sized variant of the Mk16, now with only 50% of the structural integrity!"
[Found Lying by the side of the road]

Mk2-R Radial-Mount Parachute

"A parachute comparable to the Mk16 chute, but which is placed radially instead of attached on top of something."
[Found Lying by the side of the road]

Mk1-3 Command Pod

"This modern cockpit includes space for three crew members, and integrated RCS thrusters."
— Kerlington Model Rockets and Paper Products Inc

Mk1 Lander Can

This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology.
— Jebediah Kerman's Junkyard and Spacecraft Parts Co

Radial Decouplers!!!
Screenshot (4476).png
all by [O.M.B. Demolition Enterprises]

some other stuff....


Addition of Electricity!

And Xenon and Ion Engines

Rockomax X Series Fuel tanks

Because bigger is better
[Rockomax Conglomerate]

RE-M3 "Mainsail" Liquid Fuel Engine

"A monster of an engine for heavy lifting purposes, the Mainsail's power rivals that of entire small nations."
— Rockomax Conglomerate

THK "Pollux" Solid Fuel Booster

The Pollux is an engineers best friend. Is your rocket a little too low thrust to get off the pad efficiently? Put one on. Still not enough? Put on a pair. Try six of them if that's still not enough. Or if you're feeling really craft, you can launch your entire rocket with just these tried and true solid rocket motors."
— Kerbodyne

No fairings yet lol, Use stock
 
Last edited:

Stellarium

Swingin' on a Star
Atlas
Biker Mice from Mars
ET phone home
Voyager Quest
Floater
Registered
#77
Update 1.1 "Along for the ride!"


Download: Release Kerbal Flight Simulator 1.1 Along for the ride · Mac33299/Kerbal-Flight-Simulator (github.com)

Important!
-before updating to 1.1 Make sure you remove all the Swivel and Reliant Engines, as I don't know why but those engines placed pre-1.1 are glitched after you update so make sure to remove them first

Special thanks to
-Prime Aerospace for helping me with some parts

Changes:
-Animation changes to KS-25 "Vector"
-Increase KS-25 "Vector" Torque
-Added More parts idk too lazy to count this time
-Parts V A R I A N T S!!!! (too much to count)
-Updated Several parts
-New KFS Electricity parts category (not cross compatible with N2O4 Electricity pack yet)
-Mac OS should be supported now

New parts & parts changes:
Updated FL-T series fuel tanks

so now KFS rockets can be even more diverse in looks.

Added proper shadowing to HECS series

so now it's actually looked somewhat like a Hexagon.

Updated LV and RT series

"Nerv" now has a nice trefoil on it, "Ant" & "Spider" is now size accurate, and

Updated Mk1 Command Pod

yes

Updated Mk-16 Model

comes with a new chute color

Updated Nose cones

so it more resembles its KSP counterpart

Remodeled "Spark"

Since the original model is off portion

Added the rest of the LT series, and remodeled LT-1)

for all your landing needs

Mk16-XL Parachute

"The Mk16-XL Parachute is a double-sized variant of the Mk16, now with only 50% of the structural integrity!"
[Found Lying by the side of the road]

Mk2-R Radial-Mount Parachute

"A parachute comparable to the Mk16 chute, but which is placed radially instead of attached on top of something."
[Found Lying by the side of the road]

Mk1-3 Command Pod

"This modern cockpit includes space for three crew members, and integrated RCS thrusters."
— Kerlington Model Rockets and Paper Products Inc

Mk1 Lander Can

This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology.
— Jebediah Kerman's Junkyard and Spacecraft Parts Co

Radial Decouplers!!!
View attachment 105300 all by [O.M.B. Demolition Enterprises]

some other stuff....


Addition of Electricity!

And Xenon and Ion Engines

Rockomax X Series Fuel tanks

Because bigger is better
[Rockomax Conglomerate]

RE-M3 "Mainsail" Liquid Fuel Engine

A monster of an engine for heavy lifting purposes, the Mainsail's power rivals that of entire small nations.
— Rockomax Conglomerate

THK "Pollux" Solid Fuel Booster

The Pollux is an engineers best friend. Is your rocket a little too low thrust to get off the pad efficiently? Put one on. Still not enough? Put on a pair. Try six of them if that's still not enough. Or if you're feeling really craft, you can launch your entire rocket with just these tried and true solid rocket motors.
— Kerbodyne

No fairings yet lol, Use stock
This is insane. Nice.
 

Altaïr

Space Stig, Master of gravity
Staff member
Head Moderator
Team Kolibri
Modder
TEAM HAWK
Atlas
Deja Vu
Under Pressure
Forum Legend
#88
It would be really nice if they add a mod loader like the steam version. But is there another way?
We know it's a popular demand, but unfortunately no there's not. Don't hesitate to review this thread if you have any question about mods however.
 

Axiom

He who asks ten thousand questions
TEAM HAWK
Swingin' on a Star
Atlas
Under Pressure
Registered
#89
The problem with mods on mobile is that it requires deobfuscating the code so people can modify it, so it opens the door for people to literally mod in the code for the expansions in the base game. Steam gets around it by not having a base game but I don't think Stef is willing to do away with base game any time soon
 

Darthan

Swingin' on a Star
Atlas
Biker Mice from Mars
ET phone home
Voyager Quest
Floater
Registered
#90
The problem with mods on mobile is that it requires deobfuscating the code so people can modify it, so it opens the door for people to literally mod in the code for the expansions in the base game. Steam gets around it by not having a base game but I don't think Stef is willing to do away with base game any time soon
Or create an API - which would be available as an expansion? Likely to be a lot of work though.
 

Altaïr

Space Stig, Master of gravity
Staff member
Head Moderator
Team Kolibri
Modder
TEAM HAWK
Atlas
Deja Vu
Under Pressure
Forum Legend
#92
The reason why the code has been obfuscated on mobile is to prevent piracy, so it's unlikely that it will be removed. Yes, it's thanks to pirates that we can't have mods on mobile today.

Also please keep this thread on topic guys, you can continue the discussion on profile posts if you wish :)