Solved Planet Texture problem.

SFSAbhishek

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#1
I was creating a star , with my own new texture, but after putting everything i got this issue
Screenshot_2020-01-31-22-00-08-939_com.StefMorojna.SpaceflightSimulator.jpg


The texture is not at the centre.

So is their issue in my Texture of in my Planet Configuration.
 

Altaïr

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#3
I've moved your thread to the Help and support section SFSAbhishek
Nice texture by the way :)
 

BANDWITH

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#4
I was creating a star , with my own new texture, but after putting everything i got this issue View attachment 32439

The texture is not at the centre.

So is their issue in my Texture of in my Planet Configuration.
Alright there sir!
What layer do you have the atmosphere texture (ex. Atmosphere, Cloud)?
 

SFSAbhishek

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#6
Alright there sir!
What layer do you have the atmosphere texture (ex. Atmosphere, Cloud)?
This is my planet data
●ATMOSPHERE_DATA●
{
"PHYSICS": {
"height": 30000.0,
"density": 0.005,
"curve": 10.0
},
"GRADIENT": {
"positionZ": 40000,
"gradientHeight": 80000.0,
"gradientTexture": "Atmo_Mstar"
},
"CLOUDS": {
"cloudTexture": "None",
"startHeight": 0,
"height": 0,
"repeatX": 0.0,
"alpha": 0.0,
"cloudVelocity": 0.0
},
"FOG": {
"keys": []
}
}

●TERRAIN_DATA●
{
"TERRAIN_TEXTURE_DATA": {
"planetTexture": "Red Dwarf Star",
"planetTextureCutout": 1.1,
"surfaceTextureA": "Ice",
"surfaceTextureSizeA": {
"x": -1.0,
"y": -1.0
},
"surfaceTextureB": "Ice",
"surfaceTextureSizeB": {
"x": -1.0,
"y": -1.0
},
"terrainTexture": "Ice",
"terrainTextureSize": {
"x": -1.0,
"y": -1.0
},
"surfaceLayerSize": 60.0,
"minFade": 0.0,
"maxFade": 0.6000000238418579,
"shadowIntensity": 0.0,
"shadowHeight": 0.0
},
"terrainFromula": [],
"textureFormula": [],
"DETAIL_LEVELS": [
{
"loadDistance": 0.0,
"verticeSize": 2000.0
},
{
"loadDistance": 5000.0,
"verticeSize": 1000.0
},
{
"loadDistance": 1000.0,
"verticeSize": 500.0
}
]
}

I copied the terrain data from SATURN.
 

SFSAbhishek

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#7
If you wanted this is my Texture
Red Dwarf Star.jpg
 

BANDWITH

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#10
Hmmm
Try this image instead
6C7216B3-1E06-48E1-AA11-3B68A28995E7.png

Also, could you perhaps show the star from different positions in orbit around it?
1580524978933.png

Screenshots from around the blue areas in the orbit or so would be preferable.
SFSAbhishek
 
Last edited:

Altaïr

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#11
How can I tag my post , please tell me so that next time I won't disturb you.
A thread posted in the Help and Support section will be tagged "open" by default. Once it's posted you can't change it, but a moderator or an admin will do it for you when the issue is solved. Don't worry, that's our job :)
 

SFSAbhishek

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#12

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#14
This is my planet data
●ATMOSPHERE_DATA●
{
"PHYSICS": {
"height": 30000.0,
"density": 0.005,
"curve": 10.0
},
"GRADIENT": {
"positionZ": 40000,
"gradientHeight": 80000.0,
"gradientTexture": "Atmo_Mstar"
},
"CLOUDS": {
"cloudTexture": "None",
"startHeight": 0,
"height": 0,
"repeatX": 0.0,
"alpha": 0.0,
"cloudVelocity": 0.0
},
"FOG": {
"keys": []
}
}

●TERRAIN_DATA●
{
"TERRAIN_TEXTURE_DATA": {
"planetTexture": "Red Dwarf Star",
"planetTextureCutout": 1.1,
"surfaceTextureA": "Ice",
"surfaceTextureSizeA": {
"x": -1.0,
"y": -1.0
},
"surfaceTextureB": "Ice",
"surfaceTextureSizeB": {
"x": -1.0,
"y": -1.0
},
"terrainTexture": "Ice",
"terrainTextureSize": {
"x": -1.0,
"y": -1.0
},
"surfaceLayerSize": 60.0,
"minFade": 0.0,
"maxFade": 0.6000000238418579,
"shadowIntensity": 0.0,
"shadowHeight": 0.0
},
"terrainFromula": [],
"textureFormula": [],
"DETAIL_LEVELS": [
{
"loadDistance": 0.0,
"verticeSize": 2000.0
},
{
"loadDistance": 5000.0,
"verticeSize": 1000.0
},
{
"loadDistance": 1000.0,
"verticeSize": 500.0
}
]
}

I copied the terrain data from SATURN.
Thanks for this planet data
 

Blazer Ayanami

Space Shuttle enthusiast // Retired Admin
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#15
I got my solution,
"GRADIENT": {
"positionZ": 40,
It was earlier 40000 , i changed it to 40
By the way thanks for your co-operation.☺️
What was Actually causing the problem was that your planetTextureCutout was above 1 (you had it in 1.1). You shoudn't set it to value higher than 1.

Also, I don't know how that positionZ change solved the issue, but If it worked, good. Let us know If you need anything else.