Team Hawk Instructions!

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
Not if it can't take off and it has the wrong proportions between the first stage and second stage...
 

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
After some deliberation, ion engines are from now on strictly disallowed in the team hawk missions, bar a limited exception for the Jovian challenge. :) The rules have been updated.

But all previously passed missions stand, of course.
 

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
Raised the payload size required for Atlas on steam edition from 550t to 700t, because of steam edition's larger buildscreen.

As before, not a retroactive change.
 

Idkgeek

Modder
Team Judge
TEAM HAWK
Moon Maker
Swingin' on a Star
Atlas
Deja Vu
Fly me to the Moon
Under Pressure
Copycat
Registered
Attempt only after you’ve completed Team Frontier

Overview:
Team Hawk is the final set of challenges. It proves the player dominates SFS, and it is capable to plan and execute complex interplanetary missions, assemble effective launch vehicles, reuse them, to work under pressure, dominates the vital gravity assist, and can replicate a real rocket. Only three of the six missions need to be completed in order to get the rank, the three of your choice. As an exception, the Mercury Landing automatically awards Team Hawk If completed under certain conditions.

What it unlocks?

[Will be filled soon!]

Missions (they can be completed in any order, at least three of them must be completed):
  1. Land on a Jovian Moon and get back to Earth, just like the previous Mars and Moon missions. For base-game and pre-1.4 players, perform a flyby of all the bodies in the system and return to Earth safely. Orbital assembly as well as Launchpad assembly is allowed.
  2. Build a space shuttle approved by Mooncrasher or 4KidsOneCamera . The shuttle must be capable to deploy a payload in LEO. There are no restrictions for the payload door design, but it must dock back to the shuttle. The shuttle must liftoff attached to a “stack”, although not necessarily sideways like the STS, shuttles mounted on top of the stack like the X-37 will be accepted too. The shuttle’s orbiter must also land back on Earth, undamaged (any landing method, that is not a glitch or an exploit will be accepted)
  3. Perform a damage-free Mercury Landing with the supplied quicksave (is in the attachments of this post). iOS and pre-1.4 players just recreate this spacecraft: (will screenshot later) put it on a 35 x 35 km Earth orbit (you may use cheats for this), and start the mission from there. Pre-1.5 players must land with both solar panels deployed. This challenge comes with a twist: Automatically awards Team Hawk If completes without breaking any solar panel, Team Hawk requires one more mission if you break a single solar panel, Team Hawk requires two more missions if you break both solar panels. If anything else breaks, your entry is disqualified. Link to the quicksave here: New Ranks!
  4. Build a fully reusable launch system. SSTOs will not be accepted, since the goal of the challenge is to recover, refuel and reassembly all the stages of a rocket. The rocket must be capable to deploy a payload in LEO, then you must land it, reassemble it, and launch the exact same rocket (no second respawn) a second time. You are allowed to refuel the rocket in LEO to land it back, but then the refuel ship must be completely reusable as well. This does not applies for ground equipment and ground facilities, you are free to do whatever you want with them.
  5. Launch 550 tons into LEO. Both rocket and payload must take just one build grid, and just one blueprint. Part clipping, Bp editing and launchpad assembly are NOT allowed. For base-game players, 180 tons. No recovery is required, the mission concludes in LEO.
    1. Steam edition players are required to do 700t because of the larger buildscreen.
    2. For 1.4 players it is 600t and 200t (DLC and non-DLC respectively) because of no engine heat.
    3. Pre-1.4 players 300 and 100t respectively, since everything was half massed back then and no engine heat.
  6. Build a working 1:1 scale replica of a real rocket/shuttle. It must be able to reach LEO, although suborbital rockets like the Mercury-Redstone will be accepted too. Rockets that have been developed to a point and then abandoned (like the Sea Dragon) will be accepted too. What's not allowed is replicas of sci-fi vehicles, like the Millennium Falcon or USS Enterprise. The replica must be approved by either Blazer or Marmilo.
General Rules:
  • Cheats are forbidden.
  • Ion engines are disallowed, except for the following exception:
    • In the Jovian mission, they may be used in a reasonable quantity (aka: no spamming) for an upper stage or a lander. If you're not sure yours is ok, send a picture of your rocket.
  • Nothing (except obviously dumped stages) must be destroyed.
  • Bp editing/part clipping is fine, EXCEPT on the 550 tons to orbit challenge, where it is completely disallowed.
    • Engine stretching and "no engine heat" is ONLY allowed on the replica challenge, but not for the rest of the missions. And if you do stretch some engines, you must add the necessary ballast to compensate the advantage, and if you disable engine heat, it must be necessary (replicate engine clusters, minimum thrust, etc).
  • Default Solar System must be used, although purely cosmetical planet packs will be accepted too.
    • As an exception, IRIS by Altaïr will be allowed on all missions EXCEPT Mercury Landing and 600t challenge. Other RSS-like packs may be evaluated in the future.
Mission Rewards:

Each mission grants its own badge:

Jovian mission: View attachment 62142

Space Shuttle:
View attachment 62143

Mercury Landing: View attachment 62144

Reusability challenge:
View attachment 62145

550 tons challenge:
View attachment 62146

Replica challenge:
View attachment 68528

Once you have at least three of them, you get the official and prestigious Team Hawk badge, which proves you’ve completed all of the Official SFS Forums’ Rank-Up Challenges:
View attachment 62147

How do I prove that I did the missions?

Any format is fine (screenshots, videos, other), but whatever you submit must show at least these key points:

Jovian mission:
  • Launchpad
  • Earth orbit
  • Arrival to Jupiter
  • Orbit around the target moon
  • surface of the target moon
  • Back to Earth
  • Achievements
  • Base game and pre-1.4 players: Launchpad, LEO, flyby of all planets, landed back on Earth, Achievements.

Space Shuttle:
  • Launchpad
  • LEO
  • Payload deployment
  • Landed back on Earth.

Mercury Landing:
  • Starting position
  • Arrival to Venus
  • Arrival to Mercury
  • Orbit of Mercury
  • Surface of Mercury

Reusability Challenge (for all two flights):
  • Launchpad
  • LEO
  • Landing of all stages
  • Reassembly (including ground equipment)
  • Relaunch.

550 tons challenge:
  • Building grid
  • Launchpad
  • LEO
Replica challenge:
  • Building grid
  • Launchpad

For any questions feel free to ask them here: New Ranks! or in the thread below.

Or here: Team Hawk Instructions! (I completely forgot)
Does one small square in the building screen count as 1m or ½m?
I plan on doing Terran 1 is this rocket allowed?
 

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
1 small square is 0.5m, big square is 1m.
Yes, as Terrain 1 is a concept in advanced stage of development.
 

Idkgeek

Modder
Team Judge
TEAM HAWK
Moon Maker
Swingin' on a Star
Atlas
Deja Vu
Fly me to the Moon
Under Pressure
Copycat
Registered
Attempt only after you’ve completed Team Frontier

Overview:
Team Hawk is the final set of challenges. It proves the player dominates SFS, and it is capable to plan and execute complex interplanetary missions, assemble effective launch vehicles, reuse them, to work under pressure, dominates the vital gravity assist, and can replicate a real rocket. Only three of the six missions need to be completed in order to get the rank, the three of your choice. As an exception, the Mercury Landing automatically awards Team Hawk If completed under certain conditions.

What it unlocks?

[Will be filled soon!]

Missions (they can be completed in any order, at least three of them must be completed):
  1. Land on a Jovian Moon and get back to Earth, just like the previous Mars and Moon missions. For base-game and pre-1.4 players, perform a flyby of all the bodies in the system and return to Earth safely. Orbital assembly as well as Launchpad assembly is allowed.
  2. Build a space shuttle approved by Mooncrasher or 4KidsOneCamera . The shuttle must be capable to deploy a payload in LEO. There are no restrictions for the payload door design, but it must dock back to the shuttle. The shuttle must liftoff attached to a “stack”, although not necessarily sideways like the STS, shuttles mounted on top of the stack like the X-37 will be accepted too. The shuttle’s orbiter must also land back on Earth, undamaged (any landing method, that is not a glitch or an exploit will be accepted)
  3. Perform a damage-free Mercury Landing with the supplied quicksave (is in the attachments of this post). iOS and pre-1.4 players just recreate this spacecraft: (will screenshot later) put it on a 35 x 35 km Earth orbit (you may use cheats for this), and start the mission from there. Pre-1.5 players must land with both solar panels deployed. This challenge comes with a twist: Automatically awards Team Hawk If completes without breaking any solar panel, Team Hawk requires one more mission if you break a single solar panel, Team Hawk requires two more missions if you break both solar panels. If anything else breaks, your entry is disqualified. Link to the quicksave here: New Ranks!
  4. Build a fully reusable launch system. SSTOs will not be accepted, since the goal of the challenge is to recover, refuel and reassembly all the stages of a rocket. The rocket must be capable to deploy a payload in LEO, then you must land it, reassemble it, and launch the exact same rocket (no second respawn) a second time. You are allowed to refuel the rocket in LEO to land it back, but then the refuel ship must be completely reusable as well. This does not applies for ground equipment and ground facilities, you are free to do whatever you want with them.
  5. Launch 550 tons into LEO. Both rocket and payload must take just one build grid, and just one blueprint. Part clipping, Bp editing and launchpad assembly are NOT allowed. For base-game players, 180 tons. No recovery is required, the mission concludes in LEO.
    1. Steam edition players are required to do 700t because of the larger buildscreen.
    2. For 1.4 players it is 600t and 200t (DLC and non-DLC respectively) because of no engine heat.
    3. Pre-1.4 players 300 and 100t respectively, since everything was half massed back then and no engine heat.
  6. Build a working 1:1 scale replica of a real rocket/shuttle. It must be able to reach LEO, although suborbital rockets like the Mercury-Redstone will be accepted too. Rockets that have been developed to a point and then abandoned (like the Sea Dragon) will be accepted too. What's not allowed is replicas of sci-fi vehicles, like the Millennium Falcon or USS Enterprise. The replica must be approved by either Blazer or Marmilo.
General Rules:
  • Cheats are forbidden.
  • Ion engines are disallowed, except for the following exception:
    • In the Jovian mission, they may be used in a reasonable quantity (aka: no spamming) for an upper stage or a lander. If you're not sure yours is ok, send a picture of your rocket.
  • Nothing (except obviously dumped stages) must be destroyed.
  • Bp editing/part clipping is fine, EXCEPT on the 550 tons to orbit challenge, where it is completely disallowed.
    • Engine stretching and "no engine heat" is ONLY allowed on the replica challenge, but not for the rest of the missions. And if you do stretch some engines, you must add the necessary ballast to compensate the advantage, and if you disable engine heat, it must be necessary (replicate engine clusters, minimum thrust, etc).
  • Default Solar System must be used, although purely cosmetical planet packs will be accepted too.
    • As an exception, IRIS by Altaïr will be allowed on all missions EXCEPT Mercury Landing and 600t challenge. Other RSS-like packs may be evaluated in the future.
Mission Rewards:

Each mission grants its own badge:

Jovian mission: View attachment 62142

Space Shuttle:
View attachment 62143

Mercury Landing: View attachment 62144

Reusability challenge:
View attachment 62145

550 tons challenge:
View attachment 62146

Replica challenge:
View attachment 68528

Once you have at least three of them, you get the official and prestigious Team Hawk badge, which proves you’ve completed all of the Official SFS Forums’ Rank-Up Challenges:
View attachment 62147

How do I prove that I did the missions?

Any format is fine (screenshots, videos, other), but whatever you submit must show at least these key points:

Jovian mission:
  • Launchpad
  • Earth orbit
  • Arrival to Jupiter
  • Orbit around the target moon
  • surface of the target moon
  • Back to Earth
  • Achievements
  • Base game and pre-1.4 players: Launchpad, LEO, flyby of all planets, landed back on Earth, Achievements.

Space Shuttle:
  • Launchpad
  • LEO
  • Payload deployment
  • Landed back on Earth.

Mercury Landing:
  • Starting position
  • Arrival to Venus
  • Arrival to Mercury
  • Orbit of Mercury
  • Surface of Mercury

Reusability Challenge (for all two flights):
  • Launchpad
  • LEO
  • Landing of all stages
  • Reassembly (including ground equipment)
  • Relaunch.

550 tons challenge:
  • Building grid
  • Launchpad
  • LEO
Replica challenge:
  • Building grid
  • Launchpad

For any questions feel free to ask them here: New Ranks! or in the thread below.

Or here: Team Hawk Instructions! (I completely forgot)
Foe the replica do we need to recreate logos?
 

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
cosmetics are not generally required.
 

Marmilo

Retired Staff / Scale Inspector
TEAM HAWK
Atlas
Fly me to the Moon
Under Pressure
Copycat
Registered
MOTY 2022
Yeah, if you paint a falcon 9 green with red circles it's still an f9
 

Marmilo

Retired Staff / Scale Inspector
TEAM HAWK
Atlas
Fly me to the Moon
Under Pressure
Copycat
Registered
MOTY 2022
I mean, you should still try your best. Don't be like me
 

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
Finally added what permissions getting Hawk unlocks in the first post.
 

Idkgeek

Modder
Team Judge
TEAM HAWK
Moon Maker
Swingin' on a Star
Atlas
Deja Vu
Fly me to the Moon
Under Pressure
Copycat
Registered
Are we allowed to do orbital refuelling. I was planning on using the team Frontier space station to refuel as building proof is already on the forum could I just do one screenshot of the refueling process?
 

Pink

(Mooncrasher)
Staff member
Team Valiant
Discord Staff
Voyager Quest
Man on the Moon
Forum Legend
It's allowed, but do show all pertinent parts of the station.
 

Idkgeek

Modder
Team Judge
TEAM HAWK
Moon Maker
Swingin' on a Star
Atlas
Deja Vu
Fly me to the Moon
Under Pressure
Copycat
Registered
Mooncrasher My latest replica attempt was submitted a week ago, can you please review it?
 

Marmilo

Retired Staff / Scale Inspector
TEAM HAWK
Atlas
Fly me to the Moon
Under Pressure
Copycat
Registered
MOTY 2022
Try to be patient, we all have irl stuff to deal with, so it happens quite often that mods can't get to your rocket right away. Also, scale-checking a replica is a long and tedious process