Horus Lupercal
Primarch - Warmaster
Professor
Swingin' on a Star
Deja Vu
Biker Mice from Mars
ET phone home
Floater
Copycat
Registered
I'd say it's a little spreadsheet, but I'd be lying. Essentially my attempt at rocket maths made easy(er).
The bottom line up front, the main master sheet allows you to enter the constituent components of a build and it spits out the data you need. Dry, wet mass, TWR, Dv, burn times, combined ISP, thrust and consumption of engines (regardless of number and combination), electric data (how much you generate, store and consume). It is separated into groups allowing you to look at up to 3 separate stages, a payload and boosters and will total them up for you as well.
There's a theory numbers page that allows you to plan the engine section of your builds without the big main sheet. You place the details in the green area, it gives you hard data.
There's a bit under it as well that allows you to see its mass, speed and distance from launch against time. Useless, but makes a cool graph or 2.
These pages are for saving your builds so you can copy and paste them into the sheets, saves you re-entering them over and again.
Lastly, there is an incomplete celestial body data page which I left in. It has all the extended Sol System bodies and some funnies as well I've seen in mods. The intent was a sort of nav system where you input your location (peri/apo in the relevant body SOI), input where you want to go and it would spit out the Dv requirements. Needs a lot more work on that side though.
I'm infantry, which means my legs have to be long otherwise my knuckle drag and thus the sheet is my work, however all the maths is from other sources so acknowledgements go out to google, Scott Manley for the calculations page and Altair for the celestial data maths stuff. All I've done is collate their brains for us mortals.
The bottom line up front, the main master sheet allows you to enter the constituent components of a build and it spits out the data you need. Dry, wet mass, TWR, Dv, burn times, combined ISP, thrust and consumption of engines (regardless of number and combination), electric data (how much you generate, store and consume). It is separated into groups allowing you to look at up to 3 separate stages, a payload and boosters and will total them up for you as well.
There's a theory numbers page that allows you to plan the engine section of your builds without the big main sheet. You place the details in the green area, it gives you hard data.
There's a bit under it as well that allows you to see its mass, speed and distance from launch against time. Useless, but makes a cool graph or 2.
These pages are for saving your builds so you can copy and paste them into the sheets, saves you re-entering them over and again.
Lastly, there is an incomplete celestial body data page which I left in. It has all the extended Sol System bodies and some funnies as well I've seen in mods. The intent was a sort of nav system where you input your location (peri/apo in the relevant body SOI), input where you want to go and it would spit out the Dv requirements. Needs a lot more work on that side though.
I'm infantry, which means my legs have to be long otherwise my knuckle drag and thus the sheet is my work, however all the maths is from other sources so acknowledgements go out to google, Scott Manley for the calculations page and Altair for the celestial data maths stuff. All I've done is collate their brains for us mortals.
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