Venus Land and Return

#1
How many models I do not know, quite the endeavor handling the Venusian wind;
Here’s a few pics I happen to have from the evolutionary path

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The original lander, the blunt base proved impossibly unstable in the lower atmosphere
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I didn’t take a full pic of the final lander coming in, here’s the beta, it was short a few parachutes so I reduced the ‘aerobalancers’ for some more protected space along with bit of a fuselage stretch
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And so, the final lander and launch vehicle
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The main heat shield took some doing,
No room for landing legs,
I had a few ugly iterations of small shields making a spearhead with structural parts that more or less worked
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Originally I had a separator between the engines and the shield, but the residual faring blocked the engines so I couldn’t activate them;
This configuration also protects the engines from blowback when the fairing is dropped but adds another step in a hurried situation
 
#2
And so, final mission…of innumerable

After several passes through the upper atmosphere, starting at a 24km entry
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I bottom out at 20.2 and rise in a false escape to 28.8 before going in for the final plunge;
It doesn’t always work out like that and doesn’t seem to matter for the peak temperature…just don’t go deeper than 24km to start with this vehicle
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Keeping zoomed in on the balancers is good,
Things get dicey at 15km, hold on while heat starts to dump;
This is a long time, be ready to make steady
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Have maneuver thrust prepared,
It’s only moments from safe cooldown to 2,500m-250m/s…and a lot of parachutes;
Deploy chutes, recheck and deploy missed chutes…hurry down and drop shield fairing, and engine support shield…
Start engines, find ground, get bearing, lateral maneuvering
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Make those parachutes disappear!
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It’s actually stable, wind is favorable
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After all this time I’m happily surprised my return vehicle is more than adequate
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Altaïr

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#4
Hey Roger, how are you? It's nice to see you back!
Cool mission, I'll have to try that too.
 

MasterOgon

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#10
I wanted to do this mission too. I wanted the lander to look like the rockets of the ancient Anunnaki aliens from the myths that were talked about on the History channel. But at the same time, it should be practical and at least a little reusable. Venus is most suitable for this, in the role of the second Earth. This problem with stability, which was mentioned here, prompted an idea. Here's what I got
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Mars Pathfinder

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#12
Oops, wrong pic

was actually 22.0km bounce on the final mission, got a previous bounce mixed in
View attachment 83351
Didn't noticed this thread last year but dang I was able to utilized this style in Christmas.

Guess you've experienced the messy imbalance during descent.
 

Catalyst_Kh

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#13
I wanted to do this mission too. I wanted the lander to look like the rockets of the ancient Anunnaki aliens from the myths that were talked about on the History channel. But at the same time, it should be practical and at least a little reusable. Venus is most suitable for this, in the role of the second Earth. This problem with stability, which was mentioned here, prompted an idea. Here's what I got
This one is very beautiful - a masterpiece!

I made this mission after setting "density": 0.285 in Venus data file first, which made Venus's atmospheric density closer to real one, instead of default settings in the game, which make atmosphere of Venus more than 11 times weaker than real one. And i did this mission at Realistic level of game difficulty.

That was a real fun! My huge rocket-lander had only two parachutes and still landed with super low speed near the ground, like i am swimming/sinking instead of falling. And when i was taking off i couldn't gain any acceleration at low altitude, thus i made first stage overloaded, it started with lowest TWR possible, because i needed to slowly dig out first, to altitudes with lower density, before i can start acceleration. I even considered to make thrust lower than 100% temrorarly to not waste fuel while i am still too low (when some fuel was burned after start and TWR increased), but gaining orbit was successful on 100% thrust already, since i took a little extra fuel for any case.

So i strongly recommend to everyone this variation - it is much more fun, try it. You can set "density": 0.285 in Venus.txt file even at Normal game difficulty level. Also you can perform this mission in IRIS game world under Android - it already has correct density in Venus.txt data file and at the same time makes world bigger as substitute for Normal level of difficulty, so gameplay in IRIS world at Normal level of difficulty is close to gameplay in generic world at Realistic.
 

MasterOgon

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#14
Interesting, I did not know. For my goals, I was enough for me enough as I needed a second land. But extreme conditions are also very interesting. Imagine this slowly floating huge rocket. Unfortunately, I do not know how to install these files and fashion. If for this you need a computer, I will hardly do this.
 

Catalyst_Kh

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#15
You already have them installed. But to access these files you need to buy Jupiter expansion in mobile version of SFS.

After Jupiter dlc is payed for SFS allows to change world data files. You need a fixed copy of default world (link) and then you can just open Venus.txt file in your android device from game folder with copy of the world and edit density value in that txt file. And start new world, but picking another Solar system for this world - your edited copy.

But editing anything in the Example folder of default game world will not work - game always restore files in this folder to original settings.

Or simply place IRIS folder in your game folder with custom game worlds and then you can start new world in game and change solar system to IRIS instead of default.

Also you can simply transfer all your quicksaves from default game world to new game world with edited Venus data file and continue playing there like nothing changed at all - all your progress and ships in the world will remain.

But transfers of quicksaves between worlds will work correctly only for worlds of the same size, so from Default Normal to Default Normal, from Default Realistic to Default Realistic, or from IRIS Normal to IRIS Normal. But not between Normal and Realistic and not between Default and IRIS.
 

MasterOgon

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#16
Thanks. I have all extensions except textures. I downloaded these files to my phone but for some reason I can't edit them. Only open with an HTML viewer. Maybe I don’t understand something, but my programming level is not far from zero
 

Catalyst_Kh

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#18
txt files can be opened and edited on any mobile device. Maybe you just need to pick/choose the app for opening txt files, or install new app, which will perform this editing action, maybe there is jut not a single app assigned for this and thus you can't open any file in edit mode.
 

MasterOgon

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#19
txt files can be opened and edited on any mobile device. Maybe you just need to pick/choose the app for opening txt files, or install new app, which will perform this editing action, maybe there is jut not a single app assigned for this and thus you can't open any file in edit mode.
Thank you, I already learned