What to use for an efficient rocket

SynergyBoi

Man on the Moon
Registered
#27
Nyet.
The second stage needs to be double the mass of the payload. (So 130 tons by itself if the payload is 65t).
And yeah, the all up weight of the first stage (core + boosters) should be double that again.

This is just a rough guide. It's not the most efficient method of working it out, but it should get you to LEO on 2 stages.
Oh. That should be good for me.
 

SynergyBoi

Man on the Moon
Registered
#29
Nyet.
The second stage needs to be double the mass of the payload. (So 130 tons by itself if the payload is 65t).
And yeah, the all up weight of the first stage (core + boosters) should be double that again.

This is just a rough guide. It's not the most efficient method of working it out, but it should get you to LEO on 2 stages.
So by your rules(?), the payload would be 1/6th of the mass of the whole rocket.
 

Mars Pathfinder

«★★» CMDR «★★» // PT // FartFinder
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#32
Is there any way to make the build area bigger even though it's in full version mode?
Yes...

here: Big Grid-ish

*extracted from Jupiter's thread about that thing*

(don't worry its not rick roll or other bad)

you need a sfsml to work that thing...
 
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