That's the thing, this missile would not be able to correct drag losses during acent and the terminal phase, but those factors could be addressed with a different formula. This also would mean that it is always on the correct trajectory, as it can get angled at launch.
After watching a yt video about missiles in diff games, I decided to try my hand at a semi-automatic missile design. Because I am definitely NOT smart enough to figure out a math system for it.
The main idea:
1. Use smart SAS and throttle settings to configure a launch
2. Turn on engines and...
If I remember correctly I was in team titan (i think, it was the moon return one), but now I have lost the badge. If the forums stopped doing those badges because of OI then can you please tell me?
I don't know if it is just me, but when I try to use the target altitude field, no matter what button I press it will put a zero, unless I press 0, which does add a zero
I've been increasingly getting worse at hitting to orbit, and now as I relearn I want to know the most efficient gravity curve; is it using the numbers found on mobile devices?