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It's basically an ultra realism/re-usability challenge I set for the other HPR members. One launch vehicle, 5 payloads, 3 different destinations, no respawns so each time the launcher had to be landed and reconditioned in game and then relaunched.
No ions, no stretched parts and everything needs to be recovered and reused without spawning.
There's a lot more to it, but that's the general gist.
No ions, no stretched parts and everything needs to be recovered and reused without spawning.
There's a lot more to it, but that's the general gist.