Hello everyone.
I've had the overhauled challenges sitting at 90% done in my inbox for a while, I've decided to release them with 95% done and let you beta test them for us so you don't need to wait as long.
You can now find tier 1 here, next tiers will be coming soon-soon™.
The most important/interesting changes:
I've had the overhauled challenges sitting at 90% done in my inbox for a while, I've decided to release them with 95% done and let you beta test them for us so you don't need to wait as long.
You can now find tier 1 here, next tiers will be coming soon-soon™.
The most important/interesting changes:
- The challenges are now simply graded instead of pass/fail.
- Most are graded on a scale of 0-5, so I'll break that scale down here
- Doing everything by the description with minimum effort earns a 3
- You get the challenge badge if you score 4 or 5
- Most challenges that were accepted in the past were a 3 or 4, so yes now we're expecting that all submissions should be of a slightly higher minimum effort/quality to achieve the badge
- If you score a 5 with an exceptional challenge, you're considered to have 100%'ed it
- Most are graded on a scale of 0-5, so I'll break that scale down here
- All the rules and requirements have been made more understandable and apply to all challenges and tiers as much as possible, with specific changes documented on a per-challenge basis.
- 100%'ing.... That's now an official recognition for getting enough exceptional submissions
- You don't get a different challenge badge because of it. However if you 100% all the "core" challenges of a tier....
- You get an exclusive 100% completion badge to show off instead of one of your challenge badges!
- This badge will grant some forum permissions, but it's mainly to show that you went above and beyond for all challenges of that tier
- This badge will grant some forum permissions, but it's mainly to show that you went above and beyond for all challenges of that tier
- You get an exclusive 100% completion badge to show off instead of one of your challenge badges!
- You don't get a different challenge badge because of it. However if you 100% all the "core" challenges of a tier....
- We've done our best to calibrate such expectation thresholds for each tier, to keep it not too insane
. You will be able to reference the grading system shown for a challenge with the previous challenge submissions that will build up as time passes
- Essentially there's a general expection of what someone trying for tier [x] is capable of, and the subjective aspects of grading will be calibrated from that
- Bonus challenges! We wanted to have the ability to turn interesting ideas we saw into new challenges, but we recognised that many such challenges will be rather niche so we don't want people to feel forced to do challenges that don't deal with core game aspects
- So now we have bonus challenges that grant a challenge badge, but aren't necessary to get the 100% badge for a tier
- Tier 1's inital bonus challenge is making a colony, tier 2's inital bonus challenge will be bp editing a steam engine
- We'll definitely add more soon. For starters, the vague planet editing rank system will be turned into clearly defined bonus challenges
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