So, I've recently obtained the steam version of SFS and wish to get into modding. Though many guides i've seen on the forum; and the internet at large, seem very vague and oddly worded. And the fact that I'm on a mac with apple silicon always makes things unnecessarily more difficult. So, If I want to get started with modding; How would I make a basic custom engine. Mind you i already have textures and things i could use; just like how can i get started with the whole modding thing?
You'll need Unity editor, ect.
Here's the full list:
You will need to download the Odin Inspector.
You will need to download Unity 2021.3.1f1.
1. Open up Unity Hub
2. Extract the Modding Toolkit
3. Take the "Modding Toolkit" folder out of the "Spaceflight-Simulator-ModdingToolkit-main" folder.
4. In Unity Hub, click on "Open"
5. Select "Modding Toolkit" from your downloads.
6. Wait for Unity to load.
7. Now inside the Modding Toolkit, click on "Assets" in the top left hand corner.
8. Click on "Import Package" then "Custom Package"
9. Find Odin Inspector, and import the trial.
10. Done! Mod as you wish!
Resources:
Odin Inspector
Unity 2021.3.1f1