Interplanetary Space Station (semi cycler)

Mars Pathfinder

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#1
-So my idea is that i would repurposed my derived version of my Skylab into an planetary station that could enter and exit if possible plants and moons.
-Return to Earth and reload its E.D.S. and refurbishable for future development and additional modules.
-with special payload (probably in between E.D.S. and Core Module).
-Dockable and Rendezvousable.
-can be a temporary space station.
-Travel around solar system?

-IDK if i could do this plus it could be heavy, unless it was fully fairings :D
 

JSP

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#2
-So my idea is that i would repurposed my derived version of my Skylab into an planetary station that could enter and exit if possible plants and moons.
-Return to Earth and reload its E.D.S. and refurbishable for future development and additional modules.
-with special payload (probably in between E.D.S. and Core Module).
-Dockable and Rendezvousable.
-can be a temporary space station.
-Travel around solar system?

-IDK if i could do this plus it could be heavy, unless it was fully fairings :D
It's a good idea hope it goes well
 

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#4
So the construction starts now...
SkylabClustered Station.png
So This is the final layout of the Clustered Station i made(old one)
International Skylab.png
So this is the new configuration and location of the Clustered Station. I can't call it anymore Clustered because the other part is repurposed as i said. So this Station is called International Skylab because it has some elements from Mir and F.G.B. designs plus the Rides too.
Skylab-Solar Traveller.png
So back in re configuring the part b skylab its still carries its special payload and one vacuum optimized engine and newly arrived habitation module in forward port of Skylab B. So i need crew of 2 from my soyuz then test drive this thing and see the result.
 

Mars Pathfinder

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#5
The old Payload is jettisoned because it lack of fuel and some speed to push the whole station beyond lunar orbit.
But added the Payload Bay and Communication tower.
InterSolar Skylab.png
Still no good name in this thing...
 

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#9
New part: Earth Departure Stage?
Interplanetary Skylab.png
Idk if it can escape??
 

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#10
New part: Earth Departure Stage? View attachment 37612 Idk if it can escape??
It's a good design SS that mate. As for its ability to crack Earths SOI, I would probably say not. There doesn't look like enough fuel on board for the amount of Dv you're gonna require.

I would add disposable fuel tanks to the station, without adding extra dead mass like engines etc. It won't accelerate as fast, but it'll accelerate for longer which will give you a higher top speed and potential to go some place else.
 

Mars Pathfinder

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#11
It's a good design SS that mate. As for its ability to crack Earths SOI, I would probably say not. There doesn't look like enough fuel on board for the amount of Dv you're gonna require.

I would add disposable fuel tanks to the station, without adding extra dead mass like engines etc. It won't accelerate as fast, but it'll accelerate for longer which will give you a higher top speed and potential to go some place else.
-But in my current available launch vehicle maybe i could re modify my EDS, make it bigger plus disposable, then here we go.
-But for now im going to moon and repurposed my Lunar Gateway rather than crashing it in the surface of the mun.........
-But my problem if it could go for T.L.I.
 

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#12
-But in my current available launch vehicle maybe i could re modify my EDS, make it bigger plus disposable, then here we go.
-But for now im going to moon and repurposed my Lunar Gateway rather than crashing it in the surface of the mun.........
-But my problem if it could go for T.L.I.
As is, your station could have enough fuel for that (provided you pump out some fuel from all of your tanks), but your problem will be the acceleration: your station is massive and has really few engines, so it will take a long time. You won't be able to perform a TLI with a single burn, but you can first put your station on an elliptical orbit, and then you raise a bit more your apoapsis each time you pass at the periapsis.
Once your apoapsis reaches Moon level, raise your orbit until you get an encounter with the Moon, and voila :)
 

Mars Pathfinder

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#13
As is, your station could have enough fuel for that (provided you pump out some fuel from all of your tanks), but your problem will be the acceleration: your station is massive and has really few engines, so it will take a long time. You won't be able to perform a TLI with a single burn, but you can first put your station on an elliptical orbit, and then you raise a bit more your apoapsis each time you pass at the periapsis.
Once your apoapsis reaches Moon level, raise your orbit until you get an encounter with the Moon, and voila :)
Yeah thats in my mind and i have some hidden ion engines in skylab.
-but it may cost half or even greater for fuel??
 

Altaïr

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#14
Yeah thats in my mind and i have some hidden ion engines in skylab.
-but it may cost half or even greater for fuel??
Ah, if you have ion engines you'll need even less fuel indeed. But you'll have to be extremely patient o_O
 

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#15
I just finished my testing in this thing it got the IPS to my gateway....
-I FORGOT THE T.L.I. so i have only the capturing moments of the I.P.S.
Lunar intersection test.png
LIT 2.png

-its only one burn all the way to the moon......
rendezvous to gateway.png
After the L.O.I. i started to rendezvous the gateway. Then after i have visual contact i prep the ship once again for Trans Earth Injection.
tei.png
-Then i started to fire my main engines...
Then my next phase is aerobrake....which is more fuel conservative :3
aerobrake.png
aerobrake1.png
aerobrake2.png
aerobrake3.png
aerobrake4.png
-I have to make multiple loops before i come to my original orbit..
-srry forgot the image again in that area...
nominal orbit!.png
-then im back to my original orbit.
crew dep.png
-Crew undocking and departure
chute.png
-this part i'm tempted to cut my chute :D :3
Plus i deorbited my original Skylab but salvaged some part of it :D
Skylab A deorbit.png
Metal Shower!
 

Mars Pathfinder

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#16
Ah, if you have ion engines you'll need even less fuel indeed. But you'll have to be extremely patient o_O
Its seems my ion engines got Overpowered while performing final orbital correction :D
 

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#17
I miss the days of 1.35 when we still had the orbital info on the upper right corner of the screen. Not to mention that we had some sort of aerodynamic system.
 

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#21
Its better to stay the orbital info in upside corner plus the current closest aprch.
Q: In 1.5 its still the info same in 1.4 or got change again??
 

Blazer Ayanami

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#22
Its better to stay the orbital info in upside corner plus the current closest aprch.
Q: In 1.5 its still the info same in 1.4 or got change again??
You play in PC? If so, you might wanna know that 1.4 and 1.5 don't show any Orbital Info on the corner of the screen.
 

Mars Pathfinder

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#23
You play in PC? If so, you might wanna know that 1.4 and 1.5 don't show any Orbital Info on the corner of the screen.
So its really removed... :(:(:(
 

Altaïr

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#24
So its really removed... :(:(:(
Not completely, actually from 1.4, periapsis and apoapsis are directly shown on your trajectory. The only thing that truly disappeared is eccentricity. But that's not the most useful data in my opinion.
 

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#25
*Repurposed Skylab is On Hold For Now*
The Project is Put On hold Because of Lunar Mission and Assembly Of Lunar Base
Thou this thing is still up there, possibly re-configuring to make this thing lighter and more capable.
She will be back


EDIT: SHE WON'T
 
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