Launching from saturn

Altaïr

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#30
Did he say....GAS?Oh no....I´m going da flying car again...
Please refrain from posting such content that doesn't contribute to the discussion. Repeated posts as this one may be considered as shitpost.

My last attempt:
Screenshot_20210413-205549_Spaceflight Simulator.jpg

The TWR has been calculated to take into account the unexpectedly strong gravity experienced here.
First stage separation:
Screenshot_20210413-205627_Spaceflight Simulator.jpg Screenshot_20210413-205636_Spaceflight Simulator.jpg

Then second stage:
Screenshot_20210413-205716_Spaceflight Simulator.jpg

Third stage:
Screenshot_20210413-205726_Spaceflight Simulator.jpg Screenshot_20210413-205821_Spaceflight Simulator.jpg

And finally the last stage:
Screenshot_20210413-205848_Spaceflight Simulator.jpg Screenshot_20210413-205903_Spaceflight Simulator.jpg Screenshot_20210413-205945_Spaceflight Simulator.jpg

I... need a bigger launcher
 

Horus Lupercal

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#31
Please refrain from posting such content that doesn't contribute to the discussion. Repeated posts as this one may be considered as shitpost.

My last attempt:
View attachment 60603

The TWR has been calculated to take into account the unexpectedly strong gravity experienced here.
First stage separation:
View attachment 60604 View attachment 60605

Then second stage:
View attachment 60606

Third stage:
View attachment 60607 View attachment 60608

And finally the last stage:
View attachment 60610 View attachment 60611 View attachment 60609

I... need a bigger launcher
How much ΔV does that one have?
 

UN Cosmo Navy

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#32
.....
Please refrain from posting such content that doesn't contribute to the discussion. Repeated posts as this one may be considered as shitpost.

My last attempt:
View attachment 60603

The TWR has been calculated to take into account the unexpectedly strong gravity experienced here.
First stage separation:
View attachment 60604 View attachment 60605

Then second stage:
View attachment 60606

Third stage:
View attachment 60607 View attachment 60608

And finally the last stage:
View attachment 60610 View attachment 60611 View attachment 60609

I... need a bigger launcher
You really need to make a bigger(I am serious now) get a bigger one
 

Altaïr

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#33
How much ΔV does that one have?
I haven't calculated, but obviously too few...
I didn't think it would make it to orbit though, I just wanted to see how the launcher would react in the atmosphere.
 

The epic chicken

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#34
Please refrain from posting such content that doesn't contribute to the discussion. Repeated posts as this one may be considered as shitpost.

My last attempt:
View attachment 60603

The TWR has been calculated to take into account the unexpectedly strong gravity experienced here.
First stage separation:
View attachment 60604 View attachment 60605

Then second stage:
View attachment 60606

Third stage:
View attachment 60607 View attachment 60608

And finally the last stage:
View attachment 60610 View attachment 60611 View attachment 60609

I... need a bigger launcher
use the bigger sssls
 

Altaïr

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#39
Didnt get too far into changing the Saturn stats... lol
The gravity particularly hurts, the rest is ok :p

Even the high pressuse is not such a problem, the launchers we would use are so massive that they are surpringsingly little affected by drag in the end.

I tried setting the gravity to 10.5 to test the challenge I expected, finally it's doable.

Under this gravity, the strongly steroidized SSSLS (should I call it the SSSSSLS?) shines again:
Screenshot_20210413-233438_Spaceflight Simulator.jpg Screenshot_20210413-233644_Spaceflight Simulator.jpg Screenshot_20210413-233657_Spaceflight Simulator.jpg Screenshot_20210413-233710_Spaceflight Simulator.jpg Screenshot_20210413-233849_Spaceflight Simulator.jpg Screenshot_20210413-233916_Spaceflight Simulator.jpg

Now the SSSSSLS has depleted all its fuel, time to use the rocket I launched with it:
Screenshot_20210413-233930_Spaceflight Simulator.jpg Screenshot_20210413-233939_Spaceflight Simulator.jpg Screenshot_20210413-234131_Spaceflight Simulator.jpg Screenshot_20210413-234139_Spaceflight Simulator.jpg

Finally, it's completely overkill. o_O

Now with the gravity you set, it's another story, I'll need to make a replica of the Spartan I used to escape Jupiter.
 

JSP

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#40
The gravity particularly hurts, the rest is ok :p

Even the high pressuse is not such a problem, the launchers we would use are so massive that they are surpringsingly little affected by drag in the end.

I tried setting the gravity to 10.5 to test the challenge I expected, finally it's doable.

Under this gravity, the strongly steroidized SSSLS (should I call it the SSSSSLS?) shines again:
View attachment 60642 View attachment 60641 View attachment 60640 View attachment 60645 View attachment 60644 View attachment 60643

Now the SSSSSLS has depleted all its fuel, time to use the rocket I launched with it:
View attachment 60648 View attachment 60649 View attachment 60646 View attachment 60647

Finally, it's completely overkill. o_O

Now with the gravity you set, it's another story, I'll need to make a replica of the Spartan I used to escape Jupiter.
1618352526086.png
 

Blazer Ayanami

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#41
The gravity particularly hurts, the rest is ok :p

Even the high pressuse is not such a problem, the launchers we would use are so massive that they are surpringsingly little affected by drag in the end.

I tried setting the gravity to 10.5 to test the challenge I expected, finally it's doable.

Under this gravity, the strongly steroidized SSSLS (should I call it the SSSSSLS?) shines again:
View attachment 60642 View attachment 60641 View attachment 60640 View attachment 60645 View attachment 60644 View attachment 60643

Now the SSSSSLS has depleted all its fuel, time to use the rocket I launched with it:
View attachment 60648 View attachment 60649 View attachment 60646 View attachment 60647

Finally, it's completely overkill. o_O

Now with the gravity you set, it's another story, I'll need to make a replica of the Spartan I used to escape Jupiter.
Of course, the Space Stig, manipulator of gravity and time, tells the planet what gravity it should have, so his launcher can shine.
 

Altaïr

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#42
Of course, the Space Stig, manipulator of gravity and time, tells the planet what gravity it should have, so his launcher can shine.
Not even, I just asked Wikipedia this time :p
But I'll retry with the original gravity, promised.
 
#44
The gravity particularly hurts, the rest is ok :p

Even the high pressuse is not such a problem, the launchers we would use are so massive that they are surpringsingly little affected by drag in the end.

I tried setting the gravity to 10.5 to test the challenge I expected, finally it's doable.

Under this gravity, the strongly steroidized SSSLS (should I call it the SSSSSLS?) shines again:
View attachment 60642 View attachment 60641 View attachment 60640 View attachment 60645 View attachment 60644 View attachment 60643

Now the SSSSSLS has depleted all its fuel, time to use the rocket I launched with it:
View attachment 60648 View attachment 60649 View attachment 60646 View attachment 60647

Finally, it's completely overkill. o_O

Now with the gravity you set, it's another story, I'll need to make a replica of the Spartan I used to escape Jupiter.
gg
 

Altaïr

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#47
Ok, I retried with the Jupiter gravity. But I thought to myself, if I'm doing this, I should be able to make it leave Jupiter, the difference is not that much after all.

So I designed a BIG LAUNCHER:
Screenshot_20210418-021414_Spaceflight Simulator.jpg


No, I mean a really big launcher...
MOAR ENGINES!!!
Screenshot_20210418-021431_Spaceflight Simulator.jpg


I said MOAAAR ENGINES!!!

Screenshot_20210418-021443_Spaceflight Simulator.jpg


Better.

The first 3 stages have been designed as a whole thing. Because there's no chance I can light on so many engines quickly enough in flight when staging, all the 3 stages are lighted on pad. The first stage is simply dumped when it's empty, then the second and third stages are light enough to continue. The second stage runs out of fuel later, and when it's dumped, the third one continues alone. Then I can perform staging operations normally.

Overall, those are 758 engines firing at start, to lift a launcher that's slightly below 100 ktons.

Of course I was impatient to try that beast. Problem, turning on all engines... crashes the game :oops:

Didn't expect that issue...

At least I could give it a try by separating the first stage, and lighting the rest ("only" 278 engines):
Screenshot_20210418-023014_Spaceflight Simulator.jpg
Of course, without the first stage the rest of the launcher is too heavy at first, I have to wait for a while for the launcher to start lifting off:
Screenshot_20210418-023014_Spaceflight Simulator.jpg

Finally, here we go! I designed the rest of the launcher to have a good margin at each stage of the flight, but I wasn't expecting such a situation...

However the flight happens well until now:
Screenshot_20210418-025325_Spaceflight Simulator.jpg Screenshot_20210418-025401_Spaceflight Simulator.jpg Screenshot_20210418-025448_Spaceflight Simulator.jpg

Problem, I was expecting to be at least at 3000 m/s when that stage runs out of fuel. This is far from being the case!

But the rest of the flight happens surprisingly well finally:
Screenshot_20210418-025515_Spaceflight Simulator.jpg Screenshot_20210418-025626_Spaceflight Simulator.jpg Screenshot_20210418-025711_Spaceflight Simulator.jpg

Now we are using the latest stages. They were designed with less TWR as they were supposed to experience less gravity in the end of the flight. I've had to transfer some fuel from the last stage because that one would have really been too heavy otherwise.
Screenshot_20210418-025900_Spaceflight Simulator.jpg Screenshot_20210418-025720_Spaceflight Simulator.jpg Screenshot_20210418-025914_Spaceflight Simulator.jpg

And finally I'm short by a few 500 m/s!

Hopefully, the payload itself has some propulsion capabilities. I expected to send it full to orbit, but it will have to finish the job by itself. I'm playing my last card now!

Screenshot_20210418-030054_Spaceflight Simulator.jpg Screenshot_20210418-030124_Spaceflight Simulator.jpg
Finally, orbit!

Mission accomplished! Even if in an unexpected way o_O
 

Horus Lupercal

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#48
Overall, those are 758 engines firing at start, to lift a launcher that's slightly below 100 ktons.

Of course I was impatient to try that beast. Problem, turning on all engines... crashes the game

2021-04-18-02-53-00.jpg



Also, stick some black fins on that and it looks more like a Saturn V than most peoples Saturn V....
 

Altaïr

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#49
View attachment 60967


Also, stick some black fins on that and it looks more like a Saturn V than most peoples Saturn V....
First time indeed :p

That could make a beautiful Saturn V indeed. Even if the fins are useless, because the launcher is so massive that it's practically immune to drag.

By the way, you didn't have that issue with the Komodo? My launcher is still lighter, but because it's designed for Jupiter's gravity we should have a similar number of engines...
 

James Brown

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#50
Ok, I retried with the Jupiter gravity. But I thought to myself, if I'm doing this, I should be able to make it leave Jupiter, the difference is not that much after all.

So I designed a BIG LAUNCHER:
View attachment 60951

No, I mean a really big launcher...
MOAR ENGINES!!!
View attachment 60952

I said MOAAAR ENGINES!!!

View attachment 60953

Better.

The first 3 stages have been designed as a whole thing. Because there's no chance I can light on so many engines quickly enough in flight when staging, all the 3 stages are lighted on pad. The first stage is simply dumped when it's empty, then the second and third stages are light enough to continue. The second stage runs out of fuel later, and when it's dumped, the third one continues alone. Then I can perform staging operations normally.

Overall, those are 758 engines firing at start, to lift a launcher that's slightly below 100 ktons.

Of course I was impatient to try that beast. Problem, turning on all engines... crashes the game :oops:

Didn't expect that issue...

At least I could give it a try by separating the first stage, and lighting the rest ("only" 278 engines):
View attachment 60954
Of course, without the first stage the rest of the launcher is too heavy at first, I have to wait for a while for the launcher to start lifting off:
View attachment 60955

Finally, here we go! I designed the rest of the launcher to have a good margin at each stage of the flight, but I wasn't expecting such a situation...

However the flight happens well until now:
View attachment 60958 View attachment 60956 View attachment 60957

Problem, I was expecting to be at least at 3000 m/s when that stage runs out of fuel. This is far from being the case!

But the rest of the flight happens surprisingly well finally:
View attachment 60959 View attachment 60960 View attachment 60961

Now we are using the latest stages. They were designed with less TWR as they were supposed to experience less gravity in the end of the flight. I've had to transfer some fuel from the last stage because that one would have really been too heavy otherwise.
View attachment 60964 View attachment 60962 View attachment 60963

And finally I'm short by a few 500 m/s!

Hopefully, the payload itself has some propulsion capabilities. I expected to send it full to orbit, but it will have to finish the job by itself. I'm playing my last card now!

View attachment 60965 View attachment 60966
Finally, orbit!

Mission accomplished! Even if in an unexpected way o_O
Whoa...... this will make the game lag easily......