MoreParts Mod

dani0105

Modder
Registered
#1
Moreparts Mod V4.0.1
Moreparts adds new parts and mechanics to the game.

Trailer

Tutorial
You can check how to use this mod in this link.

Colonies
Colonies are new buildings that you can create on any planet in the solar system(except earth). Colonies are made up of different buildings that add benefits to the player


ARPANET
The ARPANET is the name of the constellation of satellites that you can create to control your rockets. This game mechanic is optional and can only be activated by implementing the Telecommunication dish or Antenna part on your rocket.


Planet Resources
this deposits are usefule to extract Material resources. This resource is necesary to generarate: Electric Compenents, Construction and Rocket material on Refinery building.




Custom Parts
Also some new parts are added to the game. Some of them are listed below:

Balloon


Piston


Rotor


Telecommunication Antenna


Continuous Track


Hinge Part


Download
You can download the files here and you can check installation tutorial here
 
Last edited:

dani0105

Modder
Registered
#16
New version v1.0.1

Change log
  • Now the balloon uses the atmosphere to calculate the acceleration
  • Add balloon movement animation
Bugs Fixed
  • The balloon expands horizontally.
  • the balloon acceleration is applied strange
Installation
  • Drop moreparts file into Spaceflight Simulator_Data\Custom Assets\Parts folder
  • Drop MorePartsMod.dll into Spaceflight Simulator_Data\MODS\MorePartsMod folder
Download
You can download the files here.
 

dani0105

Modder
Registered
#18
New version v1.1.1

New Features
  • Add Telecommunication Dish part
  • Add Antenna building
  • Add Toggle Telecommunication Dish keybiding

Gallery
Antenna building

Telecommunication dish


Installation
  • Drop moreparts file into Spaceflight Simulator_Data\Custom Assets\Parts folder
  • Drop MorePartsMod.zip and unzip into Spaceflight Simulator_Data\MODS folder

Download
You can download the files here.
 

EmberSkyMedia

PicoSpace Industries
Modder
TEAM HAWK
Swingin' on a Star
Atlas
Fly me to the Moon
Copycat
Registered
#20
Oh I found one... apparently when you turn the dish off, you can't always turn it back on again (by clicking on the dish).
Work around: Switch to a different craft and then back again, you can now turn the dish back on. If you turn it off again, you need to repeat the "fix".
The toggle still works though, so you are not "stuck" if its your only rocket in a game.
 

dani0105

Modder
Registered
#23
New version v1.2.0

Change log
  • Change Antenna texture

New Features
  • Add Base Colony building.
  • Add the Refinery building. This building allows you to recharge your rocket at the base.
  • Add Construction Material resource
  • Add Electornic Component resource
  • Add Electornic Cargo part
  • Add Construction Cargo part
  • Add Open Colony keybinding (it's key 'U' )
Bugs Fixed
  • Fix connection when it shouldn't

Instructions
  • To create a colony you need 7 tons of Construction Material and 7 tons of Electronic Components. When you land on any planet, you will see a "Create Colony" button on your screen. Press the button and your rocket resource will be reduced and the colony will appear.
  • To create a Refinery you need 12 tons of Construction Material and 10 tons of Electronic Components. When you land on any colony, you need to press 'U' to show a colony windows. this windows allow you to create new buildings in your colony, so press Refinery and your rocket resource will be reduced and the Refinery will appear.

Gallery

New Antenna texture


Electronic and Construction Cargo


Base Colony and Refinery building



Installation
  • Drop moreparts file into Spaceflight Simulator_Data\Custom Assets\Parts folder
  • Drop MorePartsMod.zip and unzip into Spaceflight Simulator_Data\MODS folder

Download
You can download the files here.