●BASE_DATA●
{
"name": “ArbiterEffect”,
"radius": 100.0,
"gravity": 0.000314,
"timewarpHeight": 1.0,
"mapColor": {
"r": .81600000858306887,
"g": 1.81491618514060976,
"b": 1.81684900164604189
},
"mapResolution": 1000,
"hideNameMultiplier": 100000000000.0
}
●ORBIT_DATA●
{
"parent": "Earth",
"orbitHeight": 101640000.0,
"multiplierSOI": 1800000.0,
"orbitLineResolution": 150
}
your ships can have zero velocity in this bubble, so dockint is so much easier