SFS 1.6 What I believe they will add and what they should add.

#51
1. There will be an oxygen system, infinite oxygen cheat is a thing in translations and planet files already feature a setting for air/no air.
2. I would honestly love the joins between parts to not be completely stiff, that would be a pain in the butt to add but would be amazing.
3. Tied to 1., but yeah there will be no oxygen on other planets, even ones with atmospheres.
4. Stef actually did mention once that he thought about adding some kind of dust particles when lifting off as a replacement for the plume reflection removed in 1.5.
5. Cool idea, but would probably require part packs to be purchased.
i just want to run the astronauts life and make huge destruction scenes with them.
 

Cresign

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#54
when is sfs going to add the asteroid belt
we need gasses like hydrogen and oxygen that would be fun
Different fuels were sort of a thing that was mentioned somewhere i think, as for asteroid belt its not a feature thats to be expected tbh.
 

Mr.Dude

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#55
Not space debris in that case, free floating parts sound like a cool concept but a very unrealistic one to be added. Asteroids that you could actually move though would be great.
it would be a good idea to add if such a thing existed I think the game would have more popularity.
 

Catalyst_Kh

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#59
If "hidden" asteroids are not present in the game in the first place - that is already safer. The goal is reached now already.

And mining should be done at the asteroid itself and then you can ship mined goods to other locations with your own ships. Maybe you will need to build mining colony on the asteroid, or maybe the ship itself can do mining operations directly, if it is equipped with appropriate modules for that.
 

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#60
Why do you need moveable asteroids? Where will you move them to?
I think making a station around them and such would be pretty cool, and moving them to Earth orbit and then mining them would be much easier
 

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#61
I think making a station around them and such would be pretty cool, and moving them to Earth orbit and then mining them would be much easier
Or move em somewhere with colony or base and drop it there as WMD. That would be fun. :p
 

Mr.Dude

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#62
I think we all can agree that mining asteroids would be as cool as it sounds but moving them does sound harder alone without the proper equipment we can not move them and you can't just push them which would damage the craft. Mining all so will still be a challenge the asteroid's gravity is very much different that it is on any other planets some have no gravity and some have gravity which makes mining a little harder.
 

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#63
I think we all can agree that mining asteroids would be as cool as it sounds but moving them does sound harder alone without the proper equipment we can not move them and you can't just push them which would damage the craft. Mining all so will still be a challenge the asteroid's gravity is very much different that it is on any other planets some have no gravity and some have gravity which makes mining a little harder.
You could push them without damaging your craft, just touch down softly and then start the engines
 

Mr.Dude

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#66
SFS is a big game and a very fun game but I think it needs one thing to make it awesome astronauts this will be very big in the game history once astronauts are added I am gonna make the biggest moon base in history lol.
 
#67
2. Upgraded Damage Physics I honestly don't like the Physics for Destruction in this game but I love the game in general/
I agree, the rover wheels are practically indestructible with the physics we have currently. Also they slow down your vehicles so if you're using rocket engines to move the craft the rover wheels will try to stop the vehicle (if rover wheels are attached) and stuff, and then your vehicle flips over and stuff.

I'm trying to crash my planes and then rover wheels just...yeah.
 
#71
I agree, the rover wheels are practically indestructible with the physics we have currently. Also they slow down your vehicles so if you're using rocket engines to move the craft the rover wheels will try to stop the vehicle (if rover wheels are attached) and stuff, and then your vehicle flips over and stuff.

I'm trying to crash my planes and then rover wheels just...yeah.
its also very annoying when your trying to land
 

Mr.Dude

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#72
I can't wait for the 1.6 update it will be the biggest update sfs ever got and will really improve the game honestly I wonder if Stef is thinking about adding Custom astronaut suits that would be a pretty cool thing to add but I am sure someone will make mods for it I think adding all the known American astronaut suits and Russian Known astronaut suits would be cool and also adding the CCCP logo for rockets and the USA or others.
 

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#73
I can't wait for the 1.6 update it will be the biggest update sfs ever got and will really improve the game honestly I wonder if Stef is thinking about adding Custom astronaut suits that would be a pretty cool thing to add but I am sure someone will make mods for it I think adding all the known American astronaut suits and Russian Known astronaut suits would be cool and also adding the CCCP logo for rockets and the USA or others.
You can't say it will be the biggest update ever without knowing what will actually be added, right now astronauts are only one of possible things, they arent confirmed
 

Mr.Dude

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#74
We all know and say this will be the biggest update the game ever has and we know it Astronauts can do multiple things like Moving to repair and so on but once astronauts do come to the game in 1.6 I think there should also be Habitable Modules were once you enter the Module becomes Transparent just enough to see your self moving around and know what your doing this would be a very cool feature and you could customize what is inside of these Habitable Modules this is very much a good idea and this could later be added to the game maybe in 1.6.5 since 1.5 had little updates so will 1.6 but for now cya!