Time for some more reusable stuff!
This time I wanted something that would be more practical that my last attempt, so I went for a split cargo bay. (This way, I was also able to make it larger, since the bearings I use to rotate stuff will collapse under too much weight)
TBH, my last drone looked better, but I didn't want to make a copy.
The cargo is transported into the crago bay, which is closed (very carfully, otherwise RUD will follow thanks to querky SFS physics). After that I can refuel the rocket, if it's needed.
After reaching orbit, the payload can be released.
This is
much easier to do in 1.52, thanks to the ability to switch between craft in the normal view.
At this point my arrrow controls froze up, so the landing was very frantic and used way more fuel than necessary, but hey, first try. At least I was able to deploy all of the landing legs at once and in time, which was a pain in 1.5.
Now that I look at the picture above, something seems to be wrong with the landing pad... I'll have to check that out later.
After landing on the pad, the rocket can be refueled and reloaded with another payload. Now that this project is finished, I can focus on other stuff.