bobbblair123
ሁልጊዜ ንጹህ የውስጥ ሱሪዎችን ይልበሱ
TEAM HAWK
Swingin' on a Star
Atlas
Fly me to the Moon
Under Pressure
Registered
It's by no means complete. I'm beginning to suspect that it may never be complete. At this point it's a binary system circling another star system. ( See first attachment )
I've tried to make each planet and sun ( in hindsight I probably spent too much time on the stars ) unique and different. The atmospheres are definitely higher than usual. Prime and A are all accessible to base players. The two rockets in attachment 3 are the only two I used to access all the current planets.
I lowered warp heights so I could observe atmospheres without taking all day and left th there. Traveling interstellar is time consuming. I used ions. You can use larger faster engines but fuel will be an issue. You might notice some of the planets farthest from you are not directly accessable for navigation. The farthest trip I made was 15 trillion kilometers.
I had fun and frustration making it. Learning the fine points of terrain manipulation is next. Altaïr Blazer a tutorial on AddHeightMaps would be very helpful.
As for acknowledgments, in alphabetical order Altair, Blazer and Cresign12 . Ive basically copied every texture picture I've run across and added sbout 150 of my own. If I've used an already made texture I've left the title intact. All planets, other than the 1.4 or 1.5 format have been gone over line by line to make then as realistic as I can.
If anyone does use this please leave me some feedback. Good or bad. Believe it or not I do appreciate constructive criticism.
I've tried to make each planet and sun ( in hindsight I probably spent too much time on the stars ) unique and different. The atmospheres are definitely higher than usual. Prime and A are all accessible to base players. The two rockets in attachment 3 are the only two I used to access all the current planets.
I lowered warp heights so I could observe atmospheres without taking all day and left th there. Traveling interstellar is time consuming. I used ions. You can use larger faster engines but fuel will be an issue. You might notice some of the planets farthest from you are not directly accessable for navigation. The farthest trip I made was 15 trillion kilometers.
I had fun and frustration making it. Learning the fine points of terrain manipulation is next. Altaïr Blazer a tutorial on AddHeightMaps would be very helpful.
As for acknowledgments, in alphabetical order Altair, Blazer and Cresign12 . Ive basically copied every texture picture I've run across and added sbout 150 of my own. If I've used an already made texture I've left the title intact. All planets, other than the 1.4 or 1.5 format have been gone over line by line to make then as realistic as I can.
If anyone does use this please leave me some feedback. Good or bad. Believe it or not I do appreciate constructive criticism.
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