EmberSkyMedia
PicoSpace Industries
Modder
TEAM HAWK
Swingin' on a Star
Atlas
Fly me to the Moon
Copycat
Registered
STAGE 1 of 3 - Space Station (4 Launches) have been completed!
In my mission submission for "Floater" I launched 4 identical payloads, 14.17tonne Cube-ish Station Segments into LEO. This was accomplished by using a two stage rocket with the first stage powered by the HAWK engine and the second stage by a Valiant engine to lift payload into suborbital position. Payload was equipped with a Kolibri Engine for use in final LEO insertion and later stages orbital manuveurs. Hardest part was finding the station in orbit each flight (I know I know...)
Launch 1 - No issues, set up in an initial low earth orbit with low eccentricity.
Launch 2 - Tried to come up from lower orbit, had to wait a LONG time for close pass. Success but a lot of fuel was used and time spent.
Launch 3 - Higher Orbit approach, more eccentricity allowed for faster approach, also timed launch and Flyby far better so I didn't have to chase the first station modules around the earth as much.
Launch 4 - Textbook until the Kolibri engine ignited on final appoarch due to an accidental spacebar press (thus why I'm playing catch-up in second last photo rather than slowing down appoarch). Only after did I remember I was doing this mission for "Frontier" not "Titan" so I forgot to change the Texture.
No failed launches!
No functional non-DLC / cheats / mod content was used.
Now I just need to figure out the Voyager mission... 9 attempts so far, getting closer to success but finace is starting to give me the evil eye on cost overruns. Trying to secure funding from interested Martian parties for the last mission.
In my mission submission for "Floater" I launched 4 identical payloads, 14.17tonne Cube-ish Station Segments into LEO. This was accomplished by using a two stage rocket with the first stage powered by the HAWK engine and the second stage by a Valiant engine to lift payload into suborbital position. Payload was equipped with a Kolibri Engine for use in final LEO insertion and later stages orbital manuveurs. Hardest part was finding the station in orbit each flight (I know I know...)
Launch 1 - No issues, set up in an initial low earth orbit with low eccentricity.
Launch 2 - Tried to come up from lower orbit, had to wait a LONG time for close pass. Success but a lot of fuel was used and time spent.
Launch 3 - Higher Orbit approach, more eccentricity allowed for faster approach, also timed launch and Flyby far better so I didn't have to chase the first station modules around the earth as much.
Launch 4 - Textbook until the Kolibri engine ignited on final appoarch due to an accidental spacebar press (thus why I'm playing catch-up in second last photo rather than slowing down appoarch). Only after did I remember I was doing this mission for "Frontier" not "Titan" so I forgot to change the Texture.
No failed launches!
No functional non-DLC / cheats / mod content was used.
Now I just need to figure out the Voyager mission... 9 attempts so far, getting closer to success but finace is starting to give me the evil eye on cost overruns. Trying to secure funding from interested Martian parties for the last mission.