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This is in response to a question by @matt_548. How does one design such nice planes, rockets, rovers, etc.? It starts with an idea. I will design a... helicopter. First thing that came to mind. Ok, so build space wise, how big do I want it? Small, so I don't have to flip it over or anything. Right. This means it is gonna be small. The thing that takes the most width alone is the propeller. So let's see...
Ok that leaves a bit of width for the tail to stick out. Let's do that next:
Not a totally unsightly affair... Ok for now. Starting the transition to the body:
And the nose bit. Ok I don't actually know how I'll get this done... Let's try a few things.
Doesn't fit...
Noooo... I can already see it not working out. Oh, well, let's just make it with structural parts, we'll find a solution later.
Ah... Much better. Now let's close it up at the bottom. An 8x1 will fit perfectly.
The foot should go...
... about there. Launch. But wait, it doesn't even have an engine? So what, I just want to see if it will fall over or not...
... Launch Anyway.
And it stands! Well. Not bad, now we have something to work with.
I will continue posting until I have a usable, decent looking helicopter in my saves.
Ok that leaves a bit of width for the tail to stick out. Let's do that next:
Not a totally unsightly affair... Ok for now. Starting the transition to the body:
And the nose bit. Ok I don't actually know how I'll get this done... Let's try a few things.
Doesn't fit...
Noooo... I can already see it not working out. Oh, well, let's just make it with structural parts, we'll find a solution later.
Ah... Much better. Now let's close it up at the bottom. An 8x1 will fit perfectly.
The foot should go...
... about there. Launch. But wait, it doesn't even have an engine? So what, I just want to see if it will fall over or not...
... Launch Anyway.
I will continue posting until I have a usable, decent looking helicopter in my saves.