This is in response to a question by
@matt_548. How does one design such nice planes, rockets, rovers, etc.? It starts with an idea. I will design a... helicopter. First thing that came to mind. Ok, so build space wise, how big do I want it? Small, so I don't have to flip it over or anything. Right. This means it is gonna be small. The thing that takes the most width alone is the propeller. So let's see...
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Ok that leaves a bit of width for the tail to stick out. Let's do that next:
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Not a totally unsightly affair... Ok for now. Starting the transition to the body:
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And the nose bit. Ok I don't actually know how I'll get this done... Let's try a few things.
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Doesn't fit...
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Noooo... I can already see it not working out. Oh, well, let's just make it with structural parts, we'll find a solution later.
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Ah... Much better. Now let's close it up at the bottom. An 8x1 will fit perfectly.
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The foot should go...
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... about there. Launch. But wait, it doesn't even have an engine? So what, I just want to see if it will fall over or not...
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... Launch Anyway.
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And it stands! Well. Not bad, now we have something to work with.
I will continue posting until I have a usable, decent looking helicopter in my saves.