3 more sorted aircraft, 1 re-creation and 2 fictional.
First off, the re-creation
Since I've made an F-15 already, I thought it'd be rude not to make the little sibling.
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It's roughly as close as I can make it, the nose is a mod and not something I've made, but everything else is hand made as per.
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Ignore how nicely it seems to handle in the picture, at partial fuel its a real lady and you can let go of it without SAS and it'll fly nicely.
However, at take-off weight, she's a rowdy bitch and I had to re-build the tail from scratch to not only create the backwards sweep, but to stop it yawing for no bloody reason coming down the runway and smashing into the hanger.
She's responsive and
really fast, will sit at mach 1 without the burner. Lit she'll hit about Mach 2.8 in level flight. And has a ridiculous endurance as well, so will cruise at about 350mph with almost no throttle on the wing tanks alone for about 40 minutes.
You have to be nice under manoeuvrers though, the real thing will cut out at about 9g, this one will stay in one piece at beyond 30g, but the pilot took a few naps in the mean time...
And the 'own design' fictional aircraft.
I present my heavy lift cargo planes, the
Zeus and the
World Lifter.
This is the C-131 Zeus
Named in series with the C-130 Hercules (coming soon), turbo prop powered (It's a mod, but the noise is beautiful).
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Comes with party tricks. Slide your finger from 6-10 and all sorts of things happen...
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The main design brief is that the cargo hold is purely for cargo, so the core aircraft equipment needed to go elsewhere.
The nose and tail are cargo access, with a centrally mounted 'bomb-bay' cargo hold for dropping off un-wheeled cargo. Fuel is held in roof mounted flush tanks and in the wings. The wing roots are mk2 cargo holds with fuel and stowage for power, radiators and remote operation boxes so the aircraft is fully autonomous and cos the fuel is mounted centrally in regards to its centre of mass, there's no weird weight shifting as she drinks 26,000kg of fuel.
She flies like a big transport should, no surprises or weird characteristics. Take off is without incidents and flight very simple. The props are the most powerful I can get my hands on, but she's not a fast bird
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And lands anywhere you like.
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And the wings? These, I'm particularly proud of 007.
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Perfectly symmetrical, no panel gaps or loose seams. The control surfaces fit without clipping, with flaps (which will get an upgrade pretty soon, along with new leading edge slots) and ailerons on the tips. As you can see, there are tip mounted airbrakes, and a view into the mk.2 root containers.
And, jet engines...
The C-18
Worldlifter.
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A title steeped in hubris until you take a closer look.
She has 4 goliath turbofans, the most powerful (and efficient) airbreathing engines in game, rated at a combined 1,400kN of thrust. With full tanks and no cargo, she has a TWR of 1.85 and will go supersonic in level flight at sea level with less the 40% throttle.
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That's right folks. This transport plane can supercruise at 1,200mph and can do it for nearly 2 hours.
How much can it lift? I've no idea. The cargo hold is even bigger than on the Zeus, take-off mass without cargo is nearly 80 tons, so it will climb
vertically with another 60 tons on board.
Zeus flies at a TWR of 0.32 and isn't a slouch off the runway. I reckon without any show off zoom climbs,
Worldlifter will take off at well over 250tons, especially with the amount of lift those wings are generating.