With the 53rd anniversary of the first lunar landing fast approaching, NASA has decided to give the go ahead on a new lunar base, and are looking to contract it with a commercial partner.
It’s your responsibility to design a base, scout out a suitable location, transport it there, and set up the base for operations as part of the new CasPr (commercial lunar service program) base contract.
Now, NASA is working with a limited budget, and as a result wants the mission completed in as few launches as possible. Think you’re up for it? Here’s what’s required:
For non-DLC players it works exactly the same way, except limited to non-DLC parts and build grid.
Winner of each category gets a badge that allows unlimited post editing/deletion time, and the overall winner will get a badge that in addition gives the ability to bypass thread approval in sections that require it.
Potential extra modules to fill out your launch manifest:
Greenhouse, more habitats, more power, garage, communications.
Rules:
It’s your responsibility to design a base, scout out a suitable location, transport it there, and set up the base for operations as part of the new CasPr (commercial lunar service program) base contract.
Now, NASA is working with a limited budget, and as a result wants the mission completed in as few launches as possible. Think you’re up for it? Here’s what’s required:
- Foothold: 4 launches or less to put the base on the moon. It must have a habitat module, a power module, and an airlock module.
- Here to Stay: Got what it takes? Well here’s where you can prove it. 7 launches maximum, every module above, and additionally a landing pad and a rover.
For non-DLC players it works exactly the same way, except limited to non-DLC parts and build grid.
Winner of each category gets a badge that allows unlimited post editing/deletion time, and the overall winner will get a badge that in addition gives the ability to bypass thread approval in sections that require it.
Potential extra modules to fill out your launch manifest:
Greenhouse, more habitats, more power, garage, communications.
Rules:
- No cheats or exploits! This goes without saying, can't break the laws of physics.
- BP editing is allowed for part clipping, but engine stretching and "no heat" are forbidden.
- Additionally, no excessive part stretching that gives a dry mass advantage.
- No ion engines! The Department of Energy doesn't feel like giving permits for nuclear rockets.
- Must use the stock 1:20 solar system
- No 0g Pad Assembly
- No damage allowed.
- Only cosmetic mods allowed.
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