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Some of you may know the interesting and "buggy" behavior of docking ports in sfs (and ksp). It can be unforgiving causing massive amounts of lag or useful allowing you to accelerate infinitely without help from other parts or fuel. I'm talking about "Acarii Drives".
So basically you have a setup like this:
By force I mean magnet force. When I launch nothing happens, the 100% port is inactive because it is blocked by a struct, but I am still able to activate it. When it is activated after a few seconds the 0% port attracts to the 100% port but is blocked, causing it to continuously attract. This setup makes you accelerate in the direction of the 0% port, forever. This is scalable in most forms, more ports, more power. And separation force doesn't matter.
I don't know if this is outdated or physics changes a bit, but here is a way better explanation on Reddit from the creator of the drive: Acarii Post
A basic setup and example of an Acarii drive, More coming.
So basically you have a setup like this:
By force I mean magnet force. When I launch nothing happens, the 100% port is inactive because it is blocked by a struct, but I am still able to activate it. When it is activated after a few seconds the 0% port attracts to the 100% port but is blocked, causing it to continuously attract. This setup makes you accelerate in the direction of the 0% port, forever. This is scalable in most forms, more ports, more power. And separation force doesn't matter.
I don't know if this is outdated or physics changes a bit, but here is a way better explanation on Reddit from the creator of the drive: Acarii Post
A basic setup and example of an Acarii drive, More coming.