My Shuttle Entry

Darthan

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#1
Mode: Normal/Sandbox (Part clipping enabled, all other cheats disabled)
Blueprint editing used (via the 'Part Text' mod)

Textures
Metallic Textures 1.0 Altair
PEx Shapes+ 1.0 Proxima Exploration (don't think they appear in this one)

Since part clipping and blueprint editing (more exactly use of the "Part Text" mod) are involved I've attached the blueprint files also.
blueprints.zip contains:
Shuttle Payload
- payload on its own
Shuttle Ref+Launcher
- reference shuttle+launcher version using normal size heatshields
Shuttle+Launcher
- shuttle+launcher actually used

One bp-edit is possibly contreversial. The heat shield at the bottom started as a size 12 (6m) heatshild thay was stretched to 73m using N.width_original=73 (which increases is mass proportionally) and o.y=0.05 which makes it thinner without affecting its mass. I tried to create a 'reference' version using 12x size 12 heatshields with no resizing of shields. the reference version total mass was 1459.0699t and the version actually used was 1459.37t (h/s for reference 12x6m=72m, actual was 73m)

The faring used as the payload bay had some bp edits. the entire thing was made a meter short in y, to keep it from atttaching to the top and bottom tanks, then reduced in x using N.width_original (to match the effect that part adaption would have had) and o.y incresed to reduce the 1/2m gap top and bottom.

The tail and nose were increased in size using N.size (which would have increased the mass a tiny bit)

Other notes

I plan to use the launched payload in a later challenge - which is the reason for its increased complexity.

The front tank started out empty. Some of remaining fuel was pumped into it prior to reentry to balance the weight better. If both tanks were filled it could easily reach a higher orbit. Would need to test it to confirm but it might be able to reach the Moon ('fly me to the Moon' indeed!)


BP and Launchpad

01_BP_Payload.PNG 02_BP_Launcher.PNG 03_BP_Launcher_Ref.PNG 04_Launchpad.PNG

Launch
05_Launching.PNG 06_LeftAtmos.PNG 07_StageSeparation.PNG

Low Earth Orbit
08_LEO1.PNG 09_LEO2.PNG

Payload separation
10_DoorOpen.PNG 11_PayloadExiting.PNG 12_PayloadClear.PNG 13_DoorClosing.PNG 14_DoorClosed.PNG

Deorbit and fuel rebalance
15_ReentryOrbit.PNG 16_Rebalancing.PNG 17_FuelRebalanced.PNG

Re-entry
18_InitialReentry.PNG 19_MidReentry.PNG
 

Attachments

Darthan

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#2
My Shuttle Entry part 2

Landing
20_HalfPara.PNG 21_FullPara.PNG 22_Legs extended.PNG 23_Landed.PNG

Challenges
24_Challenges.PNG

(SFS failed to produce a mission log on recover)
 

Alecs

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#4
Ur way too professional! Well done
 

Darthan

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#5
It's been nearly a month since I posted this and it has not been reviewed yet. In the meantime I've improved the design a bit.

The original rather clunky hinge has been improved and fine tuned. It can now open a little wider and can re-dock without needing RCS on the door.

I've added some extra probes to the front to balance the engines. There is no longer any need to have spare fuel thats need to be transferred to the front tank to rebalance for reentry. The extra torque means that the rotation is faster as well.

I've added a thin pipe between the tanks (a bp-edited fuel tank). Any remaining fuel will re-balanced automatically.

I've increased the test payload mass to see how far I could go. The new mass is 294t - 17.8% of the total launcher mass of 1643t. In testing, the original payload mass of 180t can be delivered to low lunar orbit and the shuttle returned to earth.

BP+Launchpad
01_BP_Payload.PNG 02_BP_Shuttle.PNG 03_BP.PNG 04_Launchpad.PNG

Launch to orbit
05_Launching.PNG 06_Staging.PNG 07_InitialOrbit1.PNG 08_TargetOrbit1.PNG

Payload release
09_TargetOrbit2.PNG 10_PayloadRelease.PNG 11_DoorClosed.PNG

Deorbit and reentry
12_ReentryOrbit.PNG 13_ReentryStart.PNG 14_ReentryMid.PNG 15_ReentryMid2.PNG

Landing
16..19
16_HalfParachute.PNG 17_FullParachute.PNG 18_Landing.PNG 19_Landed.PNG

(sfs is still not producing mission logs)

Blueprint attached. In case you are wondering what happened to v2 - it was a shorter version with a more compact 180t payload. I decided the longer version was more useful.
 

Attachments

Last edited:

JSP

The Lord President of Gallifrey.
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#6
I saw the blue shuttle and all i could think of is this
flat,750x,075,f-pad,750x1000,f8f8f8.jpg
 

UN Cosmo Navy

Explorer Program Management - non-dlc
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#7
This shuttle..... no the entire damn ass rocket is blue
 

Pink

(Mooncrasher)
Staff member
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#10
It's been nearly a month since I posted this and it has not been reviewed yet. In the meantime I've improved the design a bit.

The original rather clunky hinge has been improved and fine tuned. It can now open a little wider and can re-dock without needing RCS on the door.

I've added some extra probes to the front to balance the engines. There is no longer any need to have spare fuel thats need to be transferred to the front tank to rebalance for reentry. The extra torque means that the rotation is faster as well.

I've added a thin pipe between the tanks (a bp-edited fuel tank). Any remaining fuel will re-balanced automatically.

I've increased the test payload mass to see how far I could go. The new mass is 294t - 17.8% of the total launcher mass of 1643t. In testing, the original payload mass of 180t can be delivered to low lunar orbit and the shuttle returned to earth.

BP+Launchpad
View attachment 115567 View attachment 115568 View attachment 115569 View attachment 115570

Launch to orbit
View attachment 115571 View attachment 115572 View attachment 115573 View attachment 115574

Payload release
View attachment 115575 View attachment 115576 View attachment 115577

Deorbit and reentry
View attachment 115578 View attachment 115579 View attachment 115580 View attachment 115581

Landing
16..19
View attachment 115582 View attachment 115583 View attachment 115584 View attachment 115585

(sfs is still not producing mission logs)

Blueprint attached. In case you are wondering what happened to v2 - it was a shorter version with a more compact 180t payload. I decided the longer version was more useful.
Good on technical merit, good job on the mass fraction and door.
Build could use improvement however, a more eye-catching overall design (increase in complexity) is in order. There is a great charm to function over form, but shuttles tend to embody a balance of both, otherwise we're just making ordinary reusable rockets with a few extra pieces attached to kind of look like a plane.

Technical comment, if you remove the connection between tanks, and transfer the right amount of fuel, your shuttle ought to be able to balance correctly upon re-entry without extra RCS or probes. :) Of course, extra help just to make it turn is ok, but you shouldn't think it is required for re-entry.
I do like the little touches with the engine bays. Do touches here and there for the rest of the shuttle. :)

Example of a shuttle of mine with no bp editing or clipping, you can see much is possible to make a boring shape look good without too much extra weight. I don't expect you to go that far, but it is good to keep in mind if you wish the badge.
1711984075026.png
 
Last edited:

Darthan

Swingin' on a Star
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#11
Good on technical merit, good job on the mass fraction and door.
Build could use improvement however, a more eye-catching overall design (increase in complexity) is in order. There is a great charm to function over form, but shuttles tend to embody a balance of both, otherwise we're just making ordinary reusable rockets with a few extra pieces attached to kind of look like a plane.

Technical comment, if you remove the connection between tanks, and transfer the right amount of fuel, your shuttle ought to be able to balance correctly upon re-entry without extra RCS or probes. :) Of course, extra help just to make it turn is ok, but you shouldn't think it is required for re-entry.
I do like the little touches with the engine bays. Do touches here and there for the rest of the shuttle. :)

Example of a shuttle of mine with no bp editing or clipping, you can see much is possible to make a boring shape look good without too much extra weight. I don't expect you to go that far, but it is good to keep in mind if you wish the badge.
View attachment 116079
Shuttle with a small makeover. Some people may be relieved that it is no longer blue! I attempted to make is slightly more visually complex without it becoming ugly. I also added a little functionality - RCS and an external docking port. It was not needed for this mission but it allows the shuttle to to be docked. It also added a subtle bit of visual complexity. Not sure if the cosmetic changes are enough but the shuttle still works.

I kept the connection between the tanks and the weight balancing. It allows the shuttle to reenter with the fuel tanks completely empty or with leftover fuel.

BP+Lanchpad
01_BP_Shuttle.PNG 02_BP.PNG 03_Launchpad.PNG

Launch to orbit
04_Launching.PNG 05_Staging.PNG 06_Orbit1.PNG

Payload release
07_Orbit2.PNG 08_PayloadRelease.PNG 09_PayloadDoorClosed.PNG

Deorbit and reentry
10_Deorbiting.PNG 11_ReentryStart.PNG 12_ReentryPeak.PNG

Landing
13_HalfParachute.PNG 14_FullParachute.PNG 15_Landing.PNG 16_Landed.PNG 17_RecoverScreen.PNG

(no mission log was generated)

Blueprint attached
 

Attachments

JSP

The Lord President of Gallifrey.
Team Judge
TEAM HAWK
Swingin' on a Star
Atlas
Fly me to the Moon
Registered
#14
All looks good to me. I approve just need someone to give you the badge now.