Planet editing stuff

mariohobbs

Modder
Moon Maker
Swingin' on a Star
Atlas
Biker Mice from Mars
ET phone home
Voyager Quest
Floater
Registered
#1
I've just got some questions i'd like to ask if you folks don't mind.

how does the addheightmap function work? like it seems to have several inputs either from the heightmap data folders or a bit of numbers; Like does it multiply things or what? And Can make a heightmap function, like a sine wave or something? Like how the heck is a heightmap made and then added to a planet's body? Like say if i had some polygon how could i make it into a planet? Or how could i add a texture to a planet? Like i need the whole shebang here, I'll try to figure stuff out on my own but everything is easier if you can use the knowledge of those before you.
 

UN Cosmo Navy

Explorer Program Management - non-dlc
Team Judge
TEAM HAWK
Moon Maker
Swingin' on a Star
Under Pressure
Registered
#2
I've just got some questions i'd like to ask if you folks don't mind.

how does the addheightmap function work? like it seems to have several inputs either from the heightmap data folders or a bit of numbers; Like does it multiply things or what? And Can make a heightmap function, like a sine wave or something? Like how the heck is a heightmap made and then added to a planet's body? Like say if i had some polygon how could i make it into a planet? Or how could i add a texture to a planet? Like i need the whole shebang here, I'll try to figure stuff out on my own but everything is easier if you can use the knowledge of those before you.
Ask Gurren or one of the other planet editors. They know their stuff. Also it says most of the planet editing stuff here: Planet Editor Tutorial
 

Altaïr

Space Stig, Master of gravity
Staff member
Head Moderator
Team Kolibri
Modder
TEAM HAWK
Atlas
Deja Vu
Under Pressure
Forum Legend
#3
Hello,

You'll find a description I made long ago here.