mariohobbs
The insomniac judge
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I've just got some questions i'd like to ask if you folks don't mind.
how does the addheightmap function work? like it seems to have several inputs either from the heightmap data folders or a bit of numbers; Like does it multiply things or what? And Can make a heightmap function, like a sine wave or something? Like how the heck is a heightmap made and then added to a planet's body? Like say if i had some polygon how could i make it into a planet? Or how could i add a texture to a planet? Like i need the whole shebang here, I'll try to figure stuff out on my own but everything is easier if you can use the knowledge of those before you.
how does the addheightmap function work? like it seems to have several inputs either from the heightmap data folders or a bit of numbers; Like does it multiply things or what? And Can make a heightmap function, like a sine wave or something? Like how the heck is a heightmap made and then added to a planet's body? Like say if i had some polygon how could i make it into a planet? Or how could i add a texture to a planet? Like i need the whole shebang here, I'll try to figure stuff out on my own but everything is easier if you can use the knowledge of those before you.