Real Solar System Addon

#54
Bless the author, hoping that he will not be influenced by the outside world, and hope that he can subcontract the main belt asteroids, near-earth asteroids, centaurs, Troy, quasi-satellites, Kuiper belt discrete disks, asteroids suspected of comets, and so on.
 
#55
Earhart, Could you Standardise the names in the next update? It was slightly confusing to Figure out that many of the Comet objects
were actually recognised names. For example
C 1995 O1 —> C 1995 O1 (Hale—Bopp) or C 2020 F3 —> Comet NEOWISE
 

Earhart

Project Builder
#57
Earhart, Could you Standardise the names in the next update? It was slightly confusing to Figure out that many of the Comet objects
were actually recognised names. For example
C 1995 O1 —> C 1995 O1 (Hale—Bopp) or C 2020 F3 —> Comet NEOWISE
Well, Neowise has discovered very, very many comets, and it is not reliable to name C/2020 F3 NEOWISE Comet alone, and it seems too cumbersome to name it "NEOWISE Comet", because this project will make hundreds of comets! and this must be done to prevent name duplication, and the same example also has thousands of comets discovered by SOHO, and those two Lovejoy comets,But I'll make these changes in the Comet section and provide two versions with different names (one is the colloquial name, and the other is the professional number,In the colloquial version, these comets are named "Lovejoy 1", "NEOWISE 5", and "Hale-Bopp")Also, thank you for your opinion!
 

Lanlang

Project Builder
#58
Dear author, it is said that since comets have coma made of atmospheric maps, they can also make comets' tails with cloud maps. I think this will be very good. The time for clouds to run for one week is just like the orbital period of comets. :)
 

Lanlang

Project Builder
#59
Because I used to make the aurora of Ganymede with the cloud map, and calculated that the map can cover the length of the outer contour of the celestial body, I think the teenagers in China will be very good at math, which is a rumor.
 

Lanlang

Project Builder
#60
It is found that the difficult mode landed on the long axis of the satellite Thorondor, and the terrain height of the long axis exceeded the minimum height of time acceleration, which led to the spacecraft landing on the surface of Thorondor's long axis wavering.
SVID_20250301_110428_1.gif
Screenshot_20250301_110459.jpg
 

Lanlang

Project Builder
#61
It is found that the difficult mode landed on the long axis of the satellite Thorondor, and the terrain height of the long axis exceeded the minimum height of time acceleration, which led to the spacecraft landing on the surface of Thorondor's long axis wavering.
View attachment 132195 View attachment 132194
Pluto satellite Nix may also have this phenomenon, so we need to pay more attention to it. Maybe other celestial bodies with oval long rectangles may also have this phenomenon. Thank you, it's just a small flaw. I look forward to the mysterious Saturn propeller little guy being made.
 
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Earhart

Project Builder
#62
Pluto satellite Nix may also have this phenomenon, so we need to pay more attention to it. Maybe other celestial bodies with oval long rectangles may also have this phenomenon. Thank you, it's just a small flaw. I look forward to the mysterious Saturn propeller little guy being made.
God, this is a fatal mistake, I'll fix them in a later version
 

Lemniscate Biscuit

RL10C-5-1
Staff member
Sentinelle
Ace
Modder
Hot Stuff
Moon Maker
Atlas
MOTY 2023
#63
Hello everyone! I'm a creator from China, and this is my first time sharing my Solar System add-on project here. I hope you'll enjoy it!

Let me introduce my project: This add-on will feature real celestial bodies from our solar system, with plans to include over 1,000 astronomical objects! Of course, this can't be completed quickly, so I'll be releasing different segments of the project sequentially in this thread. These modules can be combined flexibly, similar to how ACSS operates. I've already completed the core module and the irregular moon systems for the four gas giants - you'll find their download links below. Currently, I'm working on Saturn's moonlets section, with future updates planned for asteroids, comets, and even trans-Neptunian objects!

The textures and terrains in this project will be diverse and meticulously crafted, maintaining the vanilla art style while preserving scientific authenticity!

Regrettably, there's significant lag in the core module's map interface, likely due to complex data files. I've optimized it as much as possible - my apologies for this inconvenience!

Here are the download links for completed sections. Thank you for your support!

**Jupiter irregular moons**
https://www.mediafire.com/file/l4a7qfjsc1u7e8a/yhxss_2.0-Jupiter%27s_irregular_moons.zip/file

**Neptune irregular moons**
https://www.mediafire.com/file/6u1m1dixaluscvv/yhxss_2.0-Neptune%27s_irregular_moons.zip/file

**Saturn irregular moons**
https://www.mediafire.com/file/688i42k594udtyn/yhxss_2.0-Saturn%27s_irregular_moon.zip/file

**Uranus irregular moons**
https://www.mediafire.com/file/3og466h9qoedtgn/yhxss_2.0-Uranus%27_irregular_moons.zip/file

**Core Module**
https://www.mediafire.com/file/xjcypfyjuch54n8/yhxss_2.031-Core.zip/file

Why is the plugin called yhxss? Because my name in the Chinese website is abbreviated as YHX
*Note: This description has been machine translated, so there might be occasional grammatical errors. Thank you for your understanding!*

Part of the screenshots
View attachment 131607 View attachment 131608 View attachment 131609 View attachment 131610
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The vanilla art style is great, can't wait to try this out, but can the objects and distances be scaled for the hard or realistic modes of the game?
 
#66
**Wow!** I'm thrilled to see so many responses and discussions! The development of new sub-packages continues – check out these **screenshots below!**

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*(Sneak peek: The Saturn moonlets section will include two versions. Version 1 has no cloud textures, while Version 2 features tidal-locking cloud textures. All shown screenshots are from Version 2. However, please note Version 2's tidal-locking textures will gradually lose synchronization over time, so we recommend downloading Version 1 for accuracy.This subcontracting also resets the Saturn's ring system and Saturn itself)*



I'll address your questions one by one later! Thank you all for your support!
What if the two-sided particle tails of these small celestial bodies with swaying particles in the ring are applied to the tail of the big comet? I like this superb technology very much.
 

Lanlang

Project Builder
#67
What if the two-sided particle tails of these small celestial bodies with swaying particles in the ring are applied to the tail of the big comet? I like this superb technology very much.
I hope you can use the cloud code to make the alternation of day and night with obvious atmospheric objects, and further, it will be aurora, sandstorm, and even the smoke from the ice volcano on Triton! If you have this plan, when will it be put on the agenda?
 

Earhart

Project Builder
#68
What if the two-sided particle tails of these small celestial bodies with swaying particles in the ring are applied to the tail of the big comet? I like this superb technology very much.
These cloud textures will have a terrible error in the 1/2 of the planety nine's cycle of Easy Mode, they will no longer tide-lock the parent object,which is simply impossible to solve, so I don't really want to make them, but I will probably release a separate section that includes comet tails at a later date, and a section that uses more cloud maps to improve the planety's look and feel,
 

Lanlang

Project Builder
#71
It would be nice to add celestial bodies with semi-long axes and high eccentricity, such as "2018 AG37" and "2015 TG387".
And I suspect that you have done this before, and you can get it from plantX outside the folder.