Real Solar System Addon

Earhart

Project Builder
#77
Here are some screenshots of the new release, regarding the progress of the update to the core part and the Propeller moonlets part
New textures for Pluto and Triton
Screenshot_20250313_185459.jpg Screenshot_20250313_185508.jpg
propeller moonlets and F-ring objects
Screenshot_20250313_190127.jpg
For example, deepseek, which has recently swept the world.
Actually, I've been making use of my country's AI deepseek at the time of production. I use it to make some python scripts for speeding things up
 
#78
Here are some screenshots of the new release, regarding the progress of the update to the core part and the Propeller moonlets part
New textures for Pluto and Triton
View attachment 132712 View attachment 132713
propeller moonlets and F-ring objects
View attachment 132715

Actually, I've been making use of my country's AI deepseek at the time of production. I use it to make some python scripts for speeding things up
Author, the style of these celestial bodies truly resembles the treasured art of your country—the ink wash painting style, a unique Eastern beauty that is ethereal and suffused with an otherworldly aura. It is remarkably soothing to behold for an extended period.
 
#79
This exquisitely crafted celestial model demonstrates exemplary precision and educational value, achieving textbook-level clarity in visualizing cosmic phenomena. The creator's meticulous attention to scientific accuracy paired with artistic elegance shows immense potential for science communication careers, particularly in educational illustration or interactive STEM platforms. Such work exemplifies how complex astrophysical concepts can be made accessible through thoughtful design. Heartening to see this flourishing within supportive niche communities - forums fostering specialized knowledge-sharing and constructive feedback truly empower creators to refine their craft. Collaborative spaces where enthusiasts exchange technical insights while nurturing artistic expression prove vital for incubating such boundary-pushing projects that bridge academia and public engagement.[TEA]
 

Earhart

Project Builder
#83
Certainly, it seems that Emperor Saturn has issued you a challenge. I believe in your talent and diligence, and I'm confident you'll be able to conquer it in no time!
Haha, my plans have already begun, and in order to speed things up, I had to use a script to make satellite data, forgive me(They're really a lot and boring,Add so many satellites that you won't find a big satellite like Phoebe Ymir on the map)
 

Lanlang

Project Builder
#84
Haha, my plans have already begun, and in order to speed things up, I had to use a script to make satellite data, forgive me(They're really a lot and boring,Add so many satellites that you won't find a big satellite like Phoebe Ymir on the map)
Haha, buddy, these irregular satellites are really too monotonous. But this time, most of the discovered satellites have prograde orbits. If we can develop them, it will save a lot of fuel for spacecraft landing on these newly added prograde satellites, avoiding the need to change to a retrograde orbit after entering the Saturn system.
 
#85
Leaving its former rival Jupiter far behind, Saturn continues to firmly hold the title of "Moon King" in the solar system. The number of its natural satellites is nearly twice the total number of moons possessed by all other planets in the solar system combined (Jupiter has 95, Uranus has 28, Neptune has 16, Mars has 2, and Earth has 1, totaling 142).
u_1505717646_2518478675&fm_70&app_139&f_JPEG.jpeg
 
#86
Leaving its former rival Jupiter far behind, Saturn continues to firmly hold the title of "Moon King" in the solar system. The number of its natural satellites is nearly twice the total number of moons possessed by all other planets in the solar system combined (Jupiter has 95, Uranus has 28, Neptune has 16, Mars has 2, and Earth has 1, totaling 142). View attachment 132816
These satellites will be truly spectacular once completed.
 
#92
Incredibly fast! These orbits rise and fall like ocean waves, utterly mesmerizing. I can't wait to conquer them, though I've heard the reflectivity of this batch of satellites might be quite low, which could pose some challenges.
So realistic, so spectacular. When will it be released? (´-ι_-`)
 

Earhart

Project Builder
#93
Incredibly fast! These orbits rise and fall like ocean waves, utterly mesmerizing. I can't wait to conquer them, though I've heard the reflectivity of this batch of satellites might be quite low, which could pose some challenges.
Screenshot_20250316_075118.jpg
Yes, these little guys will be so dark that they will be almost impossible to find because of the authenticity update! However, they are brighter on the map, which makes them much more challenging and not unplayable!​
So realistic, so spectacular. When will it be released? (´-ι_-`)
When will it be released?
The awe-inspiring power of China (whispered softly).
Sorry, I still need to complete the Saturn moonlet part before I can release it, there are 80+ Propeller moonlets to make, and the terrain of Saturn's new moon has already been completed, but I still need to complete 35 textures, god! If I had worked hard, I would have been able to post it today!
 
#94
View attachment 132822
Yes, these little guys will be so dark that they will be almost impossible to find because of the authenticity update! However, they are brighter on the map, which makes them much more challenging and not unplayable!​



Sorry, I still need to complete the Saturn moonlet part before I can release it, there are 80+ Propeller moonlets to make, and the terrain of Saturn's new moon has already been completed, but I still need to complete 35 textures, god! If I had worked hard, I would have been able to post it today!
Hmm, oh, please keep up the great work! Even so, you're still far ahead of those lazybones who only talk and never act.
 

Lanlang

Project Builder
#95
Incredibly fast! These orbits rise and fall like ocean waves, utterly mesmerizing. I can't wait to conquer them, though I've heard the reflectivity of this batch of satellites might be quite low, which could pose some challenges.
View attachment 132822
Yes, these little guys will be so dark that they will be almost impossible to find because of the authenticity update! However, they are brighter on the map, which makes them much more challenging and not unplayable!​



Sorry, I still need to complete the Saturn moonlet part before I can release it, there are 80+ Propeller moonlets to make, and the terrain of Saturn's new moon has already been completed, but I still need to complete 35 textures, god! If I had worked hard, I would have been able to post it today!
I didn't expect it to be so dark. It seems this realistic texture update is making the outer solar system increasingly darker! I think this is a bold innovation.
 

Lanlang

Project Builder
#96
View attachment 132822
Yes, these little guys will be so dark that they will be almost impossible to find because of the authenticity update! However, they are brighter on the map, which makes them much more challenging and not unplayable!​



Sorry, I still need to complete the Saturn moonlet part before I can release it, there are 80+ Propeller moonlets to make, and the terrain of Saturn's new moon has already been completed, but I still need to complete 35 textures, god! If I had worked hard, I would have been able to post it today!
I didn't expect it to be so dark. It seems this realistic texture update is making the outer solar system increasingly darker! I think this is a bold innovation.
Here's a suggestion: when trans-Neptunian objects, irregular moons of giant planets, and C-type asteroids become so dark, you should consider creating a version with increased brightness. This would allow for better visibility of details and prevent uninformed critics from accusing your work of being "rushed" or "lazy" due to the excessive darkness. I hope both versions can be implemented, as we need to cater to users with different preferences, right? This could significantly boost your reputation (and hopefully some YouTubers will promote it—views have already surpassed 4,000, so keep up the great work!).
 

Lanlang

Project Builder
#97
I'm actually in an Asian country too. Wishing you smooth progress in your studies! Using a local saying, "shang-an" (reaching the shore), I hope you "reach the shore" soon!
 

Lanlang

Project Builder
#98
I did some experiments and found that calculating based on the true brightness can be quite shocking. The albedo of Varuna, at 0.12–0.15, is close to the typical values for Kuiper Belt objects (for example, Pluto's albedo is 0.49–0.66, while most Kuiper Belt objects range between 0.04–0.15). The left side shows the pre-modification version, and the right side shows the true brightness.
Varuna.png
Varuna1_edit_900981478822.png
 

Lanlang

Project Builder
#99
I did some experiments and found that calculating based on the true brightness can be quite shocking. The albedo of Varuna, at 0.12–0.15, is close to the typical values for Kuiper Belt objects (for example, Pluto's albedo is 0.49–0.66, while most Kuiper Belt objects range between 0.04–0.15). The left side shows the pre-modification version, and the right side shows the true brightness.
View attachment 132853 View attachment 132854
If we compare Varuna, with its albedo of 0.15, to everyday objects, its brightness is similar to the darker end of dry concrete (albedo 0.15–0.3) or the visual appearance of dark gray rocks?
 

Lanlang

Project Builder
I did some experiments and found that calculating based on the true brightness can be quite shocking. The albedo of Varuna, at 0.12–0.15, is close to the typical values for Kuiper Belt objects (for example, Pluto's albedo is 0.49–0.66, while most Kuiper Belt objects range between 0.04–0.15). The left side shows the pre-modification version, and the right side shows the true brightness.
View attachment 132853 View attachment 132854
However, it must be said that after reducing the brightness, the visible details have significantly decreased.