SFS 2 News

Orion

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Radial In = SAS Surface, 180 deg offset
Radial Out = SAS Surface
Pretty much spot on, except I think radial in/out are relative to the orbital vector not the body you're orbiting.
 

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More maneuver snek peks.

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Maneuver nodes.

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Moon.

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Astronauts!

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Cresign

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Snek peks of today - the Sun and lighting!

Pretty obviously, taken above the Moon

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And these ones at Mercury's distance

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Some sunsets/rises aswell :)

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But not everything can be this jolly... Look! Poor guy's in limbo!

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As a bonus, first look at a bp file! That pretty much confirms that bp editing will be a thing, some values even look familiar...

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Edit: One last photo of today from Stef.

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ilikespace

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YESS BP EDITING, can someone ask Stef if there will be planet editing on the first release? if so them im happy for obvious reasons
 

Cresign

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YESS BP EDITING, can someone ask Stef if there will be planet editing on the first release? if so them im happy for obvious reasons
He said something about that being tough, though i assume that files will be accessible anyway.
 

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Map icons.

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Astronauts :D

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Cresign

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A rocket on the pad

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SRB's

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Cresign

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I just uploaded the clip to my channel, when Stef dropped it on his own... :p

 

Idkgeek

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I just uploaded the clip to my channel, when Stef dropped it on his own... :p

Awsome! May I ask on earth how it is you get so many insider previews and is stef aware that it is on the forum?
 

Mooncrasher

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Yes, he posts a lot of things in the vanilla channel of the server which you wouldn't see if you're just looking at snek pek
 

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Awsome! May I ask on earth how it is you get so many insider previews and is stef aware that it is on the forum?
I am simply posting stuff from the vanilla channel that alot of people seem to miss, or just don't bother to check for.

Like these nice launch photos

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Huge news! Clipping is confirmed in SFS 2!
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Cresign

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Shader glitch, but since Stef decided to share it anyway, i will aswell.

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