Hello guys, today i found out that a job posting for a 3D artist was made by Team Curiosity, who apparently (as i also found out today) are now a team made by Stef that are a brand name for SFS instead of Stef himself (if that makes sense).
Now this posting wouldn't be too out of the ordinary, if it weren't for a really surprising thing it mentions:
"We are looking for a talented Senior 3D Artist who will focus on stylized texturing, PBR material creation and hard surface modeling.
In this role, you will design, model, and texture hard-surface 3D assets for our
upcoming rocket simulation game. You'll work on rocket parts that players will use to build their rockets, space infrastructure like launch pads and runways, and other 3D models. You'll also create textures and heightmaps for our procedurally generated planets."
What the hell do they mean by this??
But that's not all, alongside the listing there were example photos of what the person who'd take the job could work on:
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The problem with these is that, at least from what i heard from modded KSP players, these screenshots seem to actually be from a mod called Bluedog Design Bureau. I can't confirm this myself as i don't own KSP, but this could just mean they used that mod as an example, though the mod is not credited which seems pretty scummy. I have seen someone mention that they should contact the mod creators about this, but that's all i heard about that, i won't get into that and i'm not sure if they'll go with it.
Now to end this post, i would expect to see more talk about the company thing, as it was announced on main. On apple store you can actually see that the developer was changed from just Stef's name, to Spaceflight Simulator UK which actually matches the country seen in the job posting. I learned about all of this from SFS Eagle (yeah i'm not proud), but i'm not sure if anyone every mentioned this yet. His video went up 2 days ago.