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Inside of a station module! Very cool!

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Absolutely amazing flame effects!

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More module snek peks :D

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ilikespace

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how do u install teleport mod
Id suggest creating a thread in help and support or asking on the mods thread, if you ask about the teleport FEATURE them its only avaiable on android as an update (or iOS too, not sure)
 

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I guess we have an explanation to a sudden break in sneak peeks, Stef is heading over to US to see Starship's sixth flight!

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Marmilo

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Not fair, I can't just fly to the US in an a380 and see a starship launch
 

Mars Pathfinder

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Hello guys, today i found out that a job posting for a 3D artist was made by Team Curiosity, who apparently (as i also found out today) are now a team made by Stef that are a brand name for SFS instead of Stef himself (if that makes sense).

Now this posting wouldn't be too out of the ordinary, if it weren't for a really surprising thing it mentions:

"We are looking for a talented Senior 3D Artist who will focus on stylized texturing, PBR material creation and hard surface modeling.

In this role, you will design, model, and texture hard-surface 3D assets for our upcoming rocket simulation game. You'll work on rocket parts that players will use to build their rockets, space infrastructure like launch pads and runways, and other 3D models. You'll also create textures and heightmaps for our procedurally generated planets."

What the hell do they mean by this?? :oops:

But that's not all, alongside the listing there were example photos of what the person who'd take the job could work on: View attachment 122347 View attachment 122348 View attachment 122349 View attachment 122350 View attachment 122351 View attachment 122352 View attachment 122353

The problem with these is that, at least from what i heard from modded KSP players, these screenshots seem to actually be from a mod called Bluedog Design Bureau. I can't confirm this myself as i don't own KSP, but this could just mean they used that mod as an example, though the mod is not credited which seems pretty scummy. I have seen someone mention that they should contact the mod creators about this, but that's all i heard about that, i won't get into that and i'm not sure if they'll go with it.

Now to end this post, i would expect to see more talk about the company thing, as it was announced on main. On apple store you can actually see that the developer was changed from just Stef's name, to Spaceflight Simulator UK which actually matches the country seen in the job posting. I learned about all of this from SFS Eagle (yeah i'm not proud), but i'm not sure if anyone every mentioned this yet. His video went up 2 days ago.
:l
 

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Yeah so that post turned out true, the game is coming in early 2025.

The good news is that SFS 1 is not getting abandoned, 1.6 is being made :p

I was turned off at first aswell, but it looks really good and promising
 

Mars Pathfinder

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Yeah so that post turned out true, the game is coming in early 2025.

The good news is that SFS 1 is not getting abandoned, 1.6 is being made :p

I was turned off at first aswell, but it looks really good and promising
Sheesh, I was out for a year-ish and now this. Dang.
 

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Sheesh, I was out for a year-ish and now this. Dang.
SFS didnt really get updated in that time :p last major one was in may 2023, but there was a small one 2 months ago that added refilling tanks and teleport as cheats
 

Mars Pathfinder

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SFS didnt really get updated in that time :p last major one was in may 2023, but there was a small one 2 months ago that added refilling tanks and teleport as cheats
So the last time I was online was the same except for few additions but generally nothing has changed yet.
 

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After a while, Stef is back with snek peks!

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The second one seems to be the first time we are shown the mobile controls!
 

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During the week that the forum was absent, we've got some exciting snek peks!

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It's really cool to see how varied the modules are and how nice their interiors are

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I guess this effect will be in SFS 2 before it comes back to SFS 1, oops.
 

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New look at modules and probably the first time we see an ISS style adapter!

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We've got a ton of new snek peks today!

First up, some photos of a launch with visible aero effects, wonder why that never made it into SFS 1...

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Next up we have more part size comparisons, all of the parts look great!

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Then we have some more VAB menus, these are from PC

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We've also got a docking screenshot, these are on mobile as you can probably tell.

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There's also what looks like different modes. I assume launch mode would be normal SFS gameplay and docking mode would give you the docking menu and controls. Im excited to see what rover mode looks like, but also the aircraft mode, which i assume is greyed out since plane parts are coming to the game later.

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We've also got revealed the mobile controls and a rocket on the pad!

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I guess even Stef has to get used to the controls :p

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Finally, we've got some images taken from the Moon.

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That's it for today!
 

yonkee

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We've got a ton of new snek peks today!

First up, some photos of a launch with visible aero effects, wonder why that never made it into SFS 1...

View attachment 129790
View attachment 129789

Next up we have more part size comparisons, all of the parts look great!

View attachment 129791 View attachment 129792
View attachment 129797

Then we have some more VAB menus, these are from PC

View attachment 129793
View attachment 129794

We've also got a docking screenshot, these are on mobile as you can probably tell.

View attachment 129796

There's also what looks like different modes. I assume launch mode would be normal SFS gameplay and docking mode would give you the docking menu and controls. Im excited to see what rover mode looks like, but also the aircraft mode, which i assume is greyed out since plane parts are coming to the game later.

View attachment 129798

We've also got revealed the mobile controls and a rocket on the pad!

View attachment 129799

I guess even Stef has to get used to the controls :p

View attachment 129800

Finally, we've got some images taken from the Moon.

View attachment 129808 View attachment 129809
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View attachment 129811

That's it for today!
man I love those flame and atmospheric effects plus those space station parts look nice with some solid variety
 

Idkgeek

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We've got a ton of new snek peks today!

First up, some photos of a launch with visible aero effects, wonder why that never made it into SFS 1...

View attachment 129790
View attachment 129789

Next up we have more part size comparisons, all of the parts look great!

View attachment 129791 View attachment 129792
View attachment 129797

Then we have some more VAB menus, these are from PC

View attachment 129793
View attachment 129794

We've also got a docking screenshot, these are on mobile as you can probably tell.

View attachment 129796

There's also what looks like different modes. I assume launch mode would be normal SFS gameplay and docking mode would give you the docking menu and controls. Im excited to see what rover mode looks like, but also the aircraft mode, which i assume is greyed out since plane parts are coming to the game later.

View attachment 129798

We've also got revealed the mobile controls and a rocket on the pad!

View attachment 129799

I guess even Stef has to get used to the controls :p

View attachment 129800

Finally, we've got some images taken from the Moon.

View attachment 129808 View attachment 129809
View attachment 129810
View attachment 129811

That's it for today!
Wow! It looks to be turning into a really great game! Slightly lower quality but with TONS of those little effects which make a game come alive and fierce. I think Nate Simpson might be a good fit. It seems after everything that happened with ksp2 he wants to get back to the ground level. Which would be perfect to the sfs team to have someone so experienced in 3d rocket building. Despite his clout.