After discussions with people on Discord, I came up with some mod ideas for future updates which might interest some modders.
Basic Overhaul and Realism Overhaul mods
SFS is, in many fields, not realistic, nor does it intended to be. There are some elements that are greatly simplified, and for a very good reason.
The Basic Overhaul would be the mod which introduces some changes which makes the gameplay more realistic, but not too difficult. I imagine the changes would make physics more similar to Kerbal Space Program.
Possible changes:
- Isp/thrust shifts as ambient air pressure changes, including plume shape shift
- Inverse square law in solar panels, power dropping as you go further away from light sources.
- Capsules and probes, among other things, now consume electricity.
Meanwhile, the Realism Overhaul would be, as its name suggests, an attempt to introduce all possible real world engineering challenges. For all possible changes, try download KSP Realism Overhaul and its associated mods, such as Ferram Aerospace Research.
Advanced Spaceflight
Rockets are not forever. New alternative concepts are quickly being developed as we talk, some of which seems set to become the better way to get to places. This mod would attempt to capture that.
Possible features:
- Advanced future propulsion, such as various types of nuclear rockets, sails (solar, laser, magnetic, beam, etc).
- Space infrastructure, such as power collector stations and beam stations for powering, propulsion, and selling energy to Earth for fund.
Basic Overhaul and Realism Overhaul mods
SFS is, in many fields, not realistic, nor does it intended to be. There are some elements that are greatly simplified, and for a very good reason.
The Basic Overhaul would be the mod which introduces some changes which makes the gameplay more realistic, but not too difficult. I imagine the changes would make physics more similar to Kerbal Space Program.
Possible changes:
- Isp/thrust shifts as ambient air pressure changes, including plume shape shift
- Inverse square law in solar panels, power dropping as you go further away from light sources.
- Capsules and probes, among other things, now consume electricity.
Meanwhile, the Realism Overhaul would be, as its name suggests, an attempt to introduce all possible real world engineering challenges. For all possible changes, try download KSP Realism Overhaul and its associated mods, such as Ferram Aerospace Research.
Advanced Spaceflight
Rockets are not forever. New alternative concepts are quickly being developed as we talk, some of which seems set to become the better way to get to places. This mod would attempt to capture that.
Possible features:
- Advanced future propulsion, such as various types of nuclear rockets, sails (solar, laser, magnetic, beam, etc).
- Space infrastructure, such as power collector stations and beam stations for powering, propulsion, and selling energy to Earth for fund.
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