Hey guys, you are missing out another important section of rocketry, solid rocket motors. I think in the game they should behave very very differently compared to liquid fuel engines.
Here are the basics of how it works, you'd all know that liquid fuel rockets obtain more fuel to burn by adding more fuel tanks, and liquid fuel engines produce the same thrust no matter the burn time. For solid fuel motors, its entirely different, you see:
1) The thrust of SRM's depends on the grain surface area, so the taller the tanks, the greater the thrust but the burn time remains the same.
2) The only way to increase burn time is to increase the diameter of the solid fuel tank, which increases the web burn back radius.
3) There is a limit to the amount of pressure (thrust) a SRM nozzle can handle, so you can't keep stacking solid fuel tanks, otherwise the nozzle will be destroyed upon ignition.
The next part is thrust behavior that will be affected by the grain geometry. SRMs have 3 basic thrust behaviors, they are:
1) Progressive
2) Regressive
3) Sustainer
Progressive
Progressive grain geometries increase in burn surface area throughout the burn time, which means the thrust increases as it burns. Simplest geometry, most unfavorable.
Regressive
Regressive grain geometries reduces in burn surface area throughout the burn time, which means the thrust reduces as it burns. Usually a star shaped geometry and usually used as boosters.
Sustainer
Sustainer grain geometry maintains burn surface area throughout the burn time, which means the thrust stays the same as it burns. Most favorable for any launch vehicle.
I will illustrate some visual aids and share them later.