Tricky Situation

S

Sportgus

Guest
#1
You wake up in orbit, it seems Jeb got angry because you ate his snacks so he sent you helplessly into space.

You assess your situation, this is what you're working with:
Screenshot_20230424-175941.png

The capsule you are currently in has two fuel tanks attached by a tether on the top and bottom, one has no fuel and the other is full of fuel.
What do you do?

This is a challenge of your SFS physics knowledge, only some players will know the solution.
Answer or discuss what you think the solution is
 

Catalyst_Kh

Hot Stuff
Space Glider
Atlas
#2
Game gives for free some energy - capsule can make powerful turns without any RCS, and this costs no fuel and no energy, it is forever free power. for player's convenience. There are so many ways to use this power... :D
 

Marmilo

Retired Staff / Scale Inspector
Veteran
Hot Stuff
Space Glider
Copycat
Atlas
MOTY 2022
#3
Here's my thoughts:
Even if you manage to deorbit using fuel transfer, you won't survive reentry, not sure about the impact
 

Catalyst_Kh

Hot Stuff
Space Glider
Atlas
#8
I think fuel transfer works different during timewarp than without it, so one of them probably shifts com
It does works different - it works faster. Timewarp doesn't halt fuel transferring. But 100 or 1000 times faster switching center of mass between sides still will not help.
 

Mario Hobbs

Untrained Electrician
Modder
Hot Stuff
Space Glider
Swingin' on a Star
Copycat
Voyager Quest
ET phone home
#9
After testing using no grav I have figured out that if you transfer fuel while turning it produces 3-4 m/s of speed which could help deorbit you, then aero breaking might help you live I guess
 

Catalyst_Kh

Hot Stuff
Space Glider
Atlas
#10
That is correct, but not accurate. You can transfer fuel and make turns separately, there is no need to make it simultaneously. Each new turn after changing com just gives more and more acceleration. But you can transfer fuel today and make this turn tomorrow.
 
S

Sportgus

Guest
#11
Yes, the answer is fuel transferring. You can keep changing the com to go in a direction by putting fuel from one tank into another, turning 180 degrees and repeating.
Although you only need to transfer fuel then turn, this only changes the position and will take forever to do anything substantial. On the other hand if you transfer fuel while turning, you will gain velocity which is probably a better choice.
As for reentry, that's not the point, and you can just use a bug which lets you cancel all velocity via drag faster than heat destroys you.
 
S

Sportgus

Guest
#14
How to activate this bug?
You make sure your orbiting rocket has a periapsis like 100m above the surface, switch to another rocket and timewarp until the original rocket is at periapsis, then switch to it and it should slow you down before you can burn up. You have to be precise and perfect it though, I found out about this from a guy on Reddit
 
S

Sportgus

Guest
#16
Round 2
Jeb still has forgiven you and wants revenge again, so he smacked you over the head with a flag, knocking you out and put you into another puzzle.

You awaken in a capsule and see you are in the air and falling quickly, luckily you awoke just in time to realize you have to figure out how you will get out of this. It seems Jeb put an empty parachute above a separator to taunt you.
1692422409094.png

1692422449148.png


What will you do?
 

Phoenix Aerospace

Copycat
Voyager Quest
ET phone home
Atlas
Floater
#17
Round 2
Jeb still has forgiven you and wants revenge again, so he smacked you over the head with a flag, knocking you out and put you into another puzzle.

You awaken in a capsule and see you are in the air and falling quickly, luckily you awoke just in time to realize you have to figure out how you will get out of this. It seems Jeb put an empty parachute above a separator to taunt you.
View attachment 105862
View attachment 105863

What will you do?
turn the fucker upside down and hope for the best
 

Idkgeek

Staff member
Sentinelle
Modder
Deja Vu
Hot Stuff
Space Glider
Swingin' on a Star
Copycat
Moon Maker
Atlas
#19
Turn it upside down then press the separator just before you crash. The wake of it's explosion will save you.
 

Idkgeek

Staff member
Sentinelle
Modder
Deja Vu
Hot Stuff
Space Glider
Swingin' on a Star
Copycat
Moon Maker
Atlas
#20
Or just stay in, do nothing and reveal your emotional state...
 
S

Sportgus

Guest
#21
Although litho-breaking is a.solution, another which is quite interesting is separation immunity.
If you use any separating part within around 0.25 seconds of colliding with something the whole rocket will be unbreakable for a short amount of time.
I've created a video demonstrating it:

Let's just pretend G forces don't exist
 

John Spaceflight Simulator

Recruit
Voyager Quest
Atlas
#25
ROUND 3
Jeb beat you in go fish and you need to take out your frustration on some ion engines. But there's one problem...
Screenshot_20240817-194754.png

They are all inside this cage! :mad:
You may be thinking, why not just destroy the cage? Well that would be a foolish thought, the cages walls have bombs in them. Any destruction would blow up, the planet.
Your task is to reach the ion engines without damaging the cage or moving it out of the way
How will you do it?