Actually Complete Solar System 2.0 - Development Thread

Gurren Lagann

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Of course! In fact that's what the Early Data Releases (the E in EDR) are for - versions where specific features are tested on a grander scale while ACSS 2 slowly builds up to the first full release (Data Release 1), but still allowing for full gameplay of the pack without major hindrances.

A few spoilers regarding what features will be tested in-mass:
- Binary KBOs (Pluto-Charon, Quaoar-Weywot, the works)
- Hyperbolic orbits (C/2012 A1 (ISON), 'Oumuamua, etc.)
- Image heightmaps and locale behavior
- Overlapping locations (Hint: Fly to Pluto's heart)
 

Orion

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Of course! In fact that's what the Early Data Releases (the E in EDR) are for - versions where specific features are tested on a grander scale while ACSS 2 slowly builds up to the first full release (Data Release 1), but still allowing for full gameplay of the pack without major hindrances.

A few spoilers regarding what features will be tested in-mass:
- Binary KBOs (Pluto-Charon, Quaoar-Weywot, the works)
- Hyperbolic orbits (C/2012 A1 (ISON), 'Oumuamua, etc.)
- Image heightmaps and locale behavior
- Overlapping locations (Hint: Fly to Pluto's heart)
Woah, hyperbolic orbits? So, it's there, then it's gone?!? Better have some leadup time lol.
 
Of course! In fact that's what the Early Data Releases (the E in EDR) are for - versions where specific features are tested on a grander scale while ACSS 2 slowly builds up to the first full release (Data Release 1), but still allowing for full gameplay of the pack without major hindrances.

A few spoilers regarding what features will be tested in-mass:
- Binary KBOs (Pluto-Charon, Quaoar-Weywot, the works)
- Hyperbolic orbits (C/2012 A1 (ISON), 'Oumuamua, etc.)
- Image heightmaps and locale behavior
- Overlapping locations (Hint: Fly to Pluto's heart)
I've tried hyperbolic orbits a few times and all the times the orbit line disappeared
 

Gurren Lagann

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I've tried hyperbolic orbits a few times and all the times the orbit line disappeared
Same, however the test for EDR1 in regards to hyperbolic orbits is physics-related: are such hyperbolic objects landable, if reachable?
Just to make sure its not just my version of SFS doing things. (Positive and negative SMAs may be involved too)
 

Gurren Lagann

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What's up everyone, i'm not dead!
Just noting that the orbits for EDR1 are all done. I hope to have everything up for release by Jan 1st, with Nearby Worlds EDR1 releasing up to a week later.
But who knows.
 
“Gurren Lagann,帖子:207653,成员:2081” said:
好的,这是 EDR1 的另一个预告片。
欢迎来到太阳系。
[/引用]

你能添加更多的克罗伊茨太阳彗星吗?我喜欢它们
 

Gurren Lagann

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Finally, the colors are done!
Physical parameter stuff are next. This should be much faster, since just radius and surface gravity are needed.
Except that there's 208 objects in EDR1 and this number could at least triple by DR1.
 

Yourrandomcomrade

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Finally, the colors are done!
Physical parameter stuff are next. This should be much faster, since just radius and surface gravity are needed.
Except that there's 208 objects in EDR1 and this number could at least triple by DR1.
aiu 1.8.1 is coming soon too im going for right before ACSS2 comes out
 

Gurren Lagann

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QZU344

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Not gonna lie, we're truly getting into a golden age here...[/QUOTE]

I have something i been planning for