Lasers Mod (v1.0.0)

How should the new Nuke part be added

  • Just a prop

    Votes: 0 0.0%

  • Total voters
    6
  • Poll closed .

mrjamezy

Project Builder
#52
i have yet another idea for a weapon
so if you know CWIS/CRAM this is what the weapon will be based around, it will detect objects coming in big or small and similar to the anti ship laser it will lock onto it and to fire you can click on it or have it set to a keybind.
the name i have yet to work out but it is a cool concept.
 

Stellarium

Swingin' on a Star
Voyager Quest
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Atlas
Floater
#53
I haven't added it because I cant test it, so the next version will have a mac build. If the mac build doesn't work then I probably won't be able to fix it.


Thanks!
I can test it for you. When it comes out, I'll tell you if it works. ;)
 

mrjamezy

Project Builder
#54
i have yet another idea for a weapon
so if you know CWIS/CRAM this is what the weapon will be based around, it will detect objects coming in big or small and similar to the anti ship laser it will lock onto it and to fire you can click on it or have it set to a keybind.
the name i have yet to work out but it is a cool concept.
i have a good name for this after a while
Rhino air defense system.
 

mrjamezy

Project Builder
#59
almost a entire month later and i have 2 ideas for part's.
so the 1st one will look like a giant satellite dish but repurposed for a laser (you can toggle the power and brightness of the laser it shoots or switch it to shoot a plasma shot from the plasma gun). the 2nd one is basically just the ant laser but as a small satellite with solar panels.
 

mrjamezy

Project Builder
#60
also when new update? its been about a month or 2 and there has been no news. if you have a lot of stuff going on irl than its understandable.
 
#65
Sorry for letting anyone down, but I'm going to be entirely honest, I just forgot to release the update.

Also I have been working on my own game in pretty much all of my free time.
 
#69
Like a ground based laser that pushes a spaceship away from earth. With an appropriate shield on the spaceship of course. Basically, the lasers would bounce off the spaceship and push it, so you don't need to attach an engine.
I found out how to do it, but I won't be adding it because the atmosphere on any planet will interfere with the craft because of how the physics engine works. It would work on the moon though, just not in any type of atmosphere because it looks reeaaly buggy

HOW CAN I MOD!??

i cant even do the "asset bundle" thingy!
Do you have Odin inspector? There is a 3 month long free trial you can use if you want, otherwise you will have to pay to start modding.

I can test it for you. When it comes out, I'll tell you if it works. ;)
I tried building it for mac, but whenever I check the file it says it did not build. The current version has the mac build enabled but I am not entirely sure if it even exported the mac build.
 

Stellarium

Swingin' on a Star
Voyager Quest
ET phone home
Atlas
Floater
#72
I tried building it for mac, but whenever I check the file it says it did not build. The current version has the mac build enabled but I am not entirely sure if it even exported the mac build.
Unfortunately, I just tested it, and no it did not export the mac build. : (