Mars is correct.
You cannot do anything with the payload to help you reach orbit, it needs to be completely untouched.
Technically, you can make whatever rocket you want with whatever stages you want. But since you're limited to no clipping, no cheats, and a standard DLC build grid (no infinite build grid), you'll find that a SSTO will be impossible, it's too inefficient for the given payload and space restrictions.
You cannot do anything with the payload to help you reach orbit, it needs to be completely untouched.
Technically, you can make whatever rocket you want with whatever stages you want. But since you're limited to no clipping, no cheats, and a standard DLC build grid (no infinite build grid), you'll find that a SSTO will be impossible, it's too inefficient for the given payload and space restrictions.
My design, to save weight, does not use separators, but, instead, explodes the last stage with the heat of the next stage. There isn't enough space inside the grid, so I clipped some parts (without the cheat, I have base game) to create a payload of exactly 200t. Will this work? Also, my rocket heavily utilises clipping (again, without the cheat) to make it all fit.
Is that okay?
I'll attach the payload design, however, I'm not ready to reveal my craft yet.
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