Please help me with one question.
Would it work if i do something like this. For example, we have some custom solar system, which works fine. I want to add some new celestial body (NCB), which is totally invisible, no textures at all, and acts like "center of the galaxy".
Then we can simply add to the Sun data file, that NCB is parent of the Sun. And make no other changes to initial full custom world with complete Solar system.
Then we take some other custom game world, which represents another star system, for example Alpha and Proxima Centauri with planets, and add to data file of each star, that this star also has parent with NCB name.
Then we simply mix all custom world files together in one "new" custom world, which connects two totally different custom worlds via this NCB.
Will that work? If no, what should be changed to make it work? If yes, how many other custom worlds we can unite in one mixed "galaxy" in this way?
Would it work if i do something like this. For example, we have some custom solar system, which works fine. I want to add some new celestial body (NCB), which is totally invisible, no textures at all, and acts like "center of the galaxy".
Then we can simply add to the Sun data file, that NCB is parent of the Sun. And make no other changes to initial full custom world with complete Solar system.
Then we take some other custom game world, which represents another star system, for example Alpha and Proxima Centauri with planets, and add to data file of each star, that this star also has parent with NCB name.
Then we simply mix all custom world files together in one "new" custom world, which connects two totally different custom worlds via this NCB.
Will that work? If no, what should be changed to make it work? If yes, how many other custom worlds we can unite in one mixed "galaxy" in this way?