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  1. Flexilis Anatis

    Flexilis Anatis Team Hawk Entry

    Threw this together quickly because why not. Probably could have cut it down a bit more, but it still works.
  2. Flexilis Anatis

    Flexilis Anatis Team Hawk Entry

    I guess that’s what I get for not reading the rules closely enough. Ah well, here’s the revised version. Pretty much the same thing, except both stages were transported to the launchpad. Instead of being carried, the first stage was refueled and flew itself back to the pad. Since I was now...
  3. Flexilis Anatis

    Flexilis Anatis Team Hawk Entry

    Accidentally posted the above message twice, and I either can’t delete this message, or forget how.
  4. Flexilis Anatis

    Flexilis Anatis Team Hawk Entry

    Continued: The rest of the vehicles were brought here. The rightmost craft holds the fuel that will be carted to the booster by the refueling drone (the flying one). Below the flying drone is the payload and its lifter. I was worried that I would bring the fuel reserves down too hard, which...
  5. Flexilis Anatis

    Flexilis Anatis Team Hawk Entry

    Shuttle This is one of my part-clipped shuttles built at the beginning of 1.5, and has been recently updated. Carries 170 tons (less if it needs to land with engines only). As I said above, it needs parachutes to land if its carrying a heavy load. It lands on the tail, and rolls over...
  6. Flexilis Anatis

    Flexilis Anatis Team Hawk Entry

    Europa Visit Haven’t been to Jupiter for a while, so why not. I realize these pictures aren’t the best for showing where I am in the mission. The ones above are the launch and the burn to Venus, below is the beginning of the deorbit burn at Europa. Between these two pictures were way more...
  7. Flexilis Anatis

    Flexilis Anatis Team Frontier Submission

    Back at it, then. Docking area and escape craft: Solar and communication arrays: And that’s it for the station.
  8. Flexilis Anatis

    Flexilis Anatis Team Frontier Submission

    First, the replica. This is an improved version of my original Ares 1 from the International Mission thread. The general shape has remained the same, but the inside and capsule has been redone so it works in 1.5 (specifically the separators). The burn time for the first stage is also far more...
  9. Flexilis Anatis

    Flexilis Anatis Lunar Return

    Rocket: And we’re off. And that’s the landing. The final few pictures are of the ascent, final stage separation, and landing
  10. Flexilis Anatis

    Skilled and Creative Builder (Competition)

    I especially liked the obvious use of RCS thrusters on the vipers when they were doing their maneuvers, though their need to maintain speed while returning to the landing hangers was a bit annoying. While I had many issues with The Last Jedi, namely the pointless side mission, at least it tried...
  11. Flexilis Anatis

    Skilled and Creative Builder (Competition)

    I was originally planning to go to Jupiter, but I did the first launch and got tired of the gravity assists, so I went with Venus. Launch 1: the “Abysmal Rectangle” Payload: Station body Payload Mass: 379.94 Launch 2: the “Pathetic Block” Payload: Docking, storage, and reactor modules...
  12. Flexilis Anatis

    Glitches and Exploits

    It’s happened to me before. I think the RCS glitches out and drains all your fuel.
  13. Flexilis Anatis

    Can anyone guess the game?

    The best way to dodge it is to go to the edge of the arena. When you’re there, you only need to worry about 1 line of fireballs, which will be on the floor. There are 3 different ways the fireballs can be arranged. 1. A single fireball rolling at ground level. Jump over it. 2. 2 fireballs...
  14. Flexilis Anatis

    Can anyone guess the game?

    The Hornet fights are fun. The second one can get a little stressful if you leave all the spikes lying around, though. As for platforming while fighting, it’s only really found in the Radiance fight. Some upgraded versions of fights have a few hazards, but nothing comes close to it. You may...
  15. Flexilis Anatis

    Can anyone guess the game?

    The first time I beat the Radiance I loaded up on all the lifeblood charms, which extended my health to (I think) around 22. This allowed me to use all my soul on the abyss shriek spell instead of healing. Since the Radiance is constantly above you, It’s pretty much a guaranteed hit. Likewise...
  16. Flexilis Anatis

    Interplanetary tour

    Well, I’m not one to pass up an opportunity to show off some space stations, so here we go. Meet the rocket: the Repulsive Arrowhead, named for the horrendous fairing. (Note: The only part of the rocket that uses clipped parts is the LES.) And the payload, consisting on 2.5 landers (depending...
  17. Flexilis Anatis

    Kiloton Club

    So after I finished my space station, I got so fed up with assembling my fuel rocket that I promised myself that I would never build another rocket that is designed to lift 1000 tons. So I made one that lifts 2000. (2046 to be exact.) It probably could have made it further, but I wasted...
  18. Flexilis Anatis

    New Ganymede Surface Base

    I added a few additions back in 1.4, and some more in 1.5. Still, the base looks a lot better now.
  19. Flexilis Anatis

    What will be your first mission

    I’ll end up relaunching the latest module for my surface base which I got all the way to Ganymede, then found that a separator was interfering with the docking ports. Since the 1.5 separators look like their hit boxes will stay within the space that they take up, the problem will sort itself...
  20. Flexilis Anatis

    Make a Imperial Star Destroyer

    The main issue with building a star destroyer (1:1 scale or otherwise) is that the two most iconic features, the raised bridge and wedge design, make it difficult to build in a 2D space. If you build the craft from the side view so you can easily recognize the bridge, you will end up with a...
  21. Flexilis Anatis

    New Ganymede Surface Base

    Well, my base is situated at the very “top” of the moon, and since it doesn’t rotate, it stays there. This collision happened when I first entered Jupiter’s SOI, since I was trying to use Ganymede to slow me down so I could get into orbit. The moon was at the “bottom left” of it’s orbit, so my...
  22. Flexilis Anatis

    New Ganymede Surface Base

    Only one module this time, but I wanted at least one post that didn’t have something go terribly wrong in it. So, this next module is a habitation module. Some quick touch-ups in orbit, and then off we go. Then, upon arrival at Jupiter, I wasn’t paying close attention to my Ganymede gravity...
  23. Flexilis Anatis

    What happens if 2 planets crash into eachother in SFS

    It would probably act the same as two craft that are time-warped through each other. The better question is how a landed craft would react. Would both bodies act as ground that the space craft can collide with, and which sphere of influence would take precedent.
  24. Flexilis Anatis

    New Ganymede Surface Base

    This did not go well. First, a power building. So... I landed it. I brought one of the drones over, and for some reason, the docking ports would not connect. I think it might have something to do with the two ports back to back, but I have no idea. So... I launched it again, and added in some...
  25. Flexilis Anatis

    Falcon Heavy with Rover

    What do you mean? Look at all that free real estate on the sides of the boosters! Fill those in and he won’t even need the engines to land!