I just realized you just wanted to install a planet pack... QuickEdit is a text editor and is to be used if you want to make your own custom planets.
If you just want to download a planet pack and move it under the custom solar systems directory you need a file manager. I use Total commander personally, but there are other ones of course.
How do I go about getting a valid key for beta access on Steam? The one posted here is now invalid...
Oh, also is there a public repository of know how and examples of modding ? The coding part is what I'm most qualified and inclined to jump into.
Thanks !
The latest steam beta. Password cm3Q479YS1AqNtWnySFLT2Ie
In general you should keep an eye on the SFS discord server for betas, as that is where the developers post them.
View attachment 95334
The latest steam beta. Password cm3Q479YS1AqNtWnySFLT2Ie
In general you should keep an eye on the SFS discord server for betas, as that is where the developers post them.
Which texture pack do you use?
The format of texture packs changed at dome point, and most authors didn't port their packs, so only a few are compatible today.
Which texture pack do you use?
The format of texture packs changed at dome point, and most authors didn't port their packs, so only a few are compatible today.
I just entered to the "Spaceflight Simulator Game\Mods\Custom Assets\Texture Packs" folder. and i put file into the texture pack folder than i entered to sfs but there was nothing
Hello y'all.
I'm trying to get a dev env on linux, which I found to be quite difficult.
I hope to get visual studio or some c# dev tool running on wine.
Hello y'all.
I'm trying to get a dev env on linux, which I found to be quite difficult.
I hope to get visual studio or some c# dev tool running on wine.
I try to open the mod from the mod folder, but it just takes me to this notepad with random icons. I know it's a programming language, but It wont go into the game. If it helps, I'm trying to install the part editor mod by Cucumber Space.