Team Hawk Instructions!

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For the shuttle mission

1: how would I calculate 10% of the payload mass into the shuttles general mass
2: wet or dry mass for payload
1: move decimal to the right. or copy mass and multiply by 0.1 in calculator
2: wet
 

New Horizons

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Hey, can we put a separate fuel tank ON THE payload, but not part of the 700t?
 

ExoAerospace

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i think so but it would be hard because ssto require lots of fuel lots mass your payload will be painful but yes its possable
 

Altaïr

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Hey, can we put a separate fuel tank ON THE payload, but not part of the 700t?
On top of the payload with a separation between both? Yeah, sure.

I meant "can the refueling ship be an SSTO?"
We didn't specifically think about that to be honest, but the spirit is that the same rules apply to the refuel ships, so no, sorry.
 

Darthan

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Just to confirm. For the shuttle challenge, part-clipping and blueprint editing (excluding engine streching) are allowed?
 

NOG Aerospace

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Attempt only after you’ve completed Team Frontier

Overview:
Team Hawk is the final set of challenges. It proves the player dominates SFS, and it is capable to plan and execute complex interplanetary missions, assemble effective launch vehicles, reuse them, to work under pressure, dominates the vital gravity assist, and can replicate a real rocket. Only three of the six missions need to be completed in order to get the rank, the three of your choice. As an exception, the Mercury Landing automatically awards Team Hawk If completed under certain conditions.

What it unlocks?
  • Ability to delete and edit your posts within 60 minutes of pressing send.
  • Even more signature permissions (extended length, images, formatting tricks, etc)

Missions
they can be completed in any order, at least three of them must be completed:
  1. Land on a Jovian Moon and get back to Earth, just like the previous Mars and Moon missions. For base-game and pre-1.4 players, perform a flyby of all the bodies in the system and return to Earth safely. Orbital assembly as well as Launchpad assembly is allowed.
  2. Build a space shuttle approved by Mooncrasher or 4KidsOneCamera . The shuttle must be capable to deploy a payload in LEO. There are no restrictions for the payload door design, but it must dock back to the shuttle. The shuttle must liftoff attached to a “stack”, although not necessarily sideways like the STS, shuttles mounted on top of the stack like the X-37 will be accepted too. The shuttle’s orbiter must also land back on Earth, undamaged (any landing method, that is not a glitch or an exploit will be accepted)
  3. Perform a damage-free Mercury Landing with the supplied quicksave (is in the attachments of this post). iOS and pre-1.4 players just recreate this spacecraft: (will screenshot later) put it on a 35 x 35 km Earth orbit (you may use cheats for this), and start the mission from there. Pre-1.5 players must land with both solar panels deployed. This challenge comes with a twist: Automatically awards Team Hawk If completes without breaking any solar panel, Team Hawk requires one more mission if you break a single solar panel, Team Hawk requires two more missions if you break both solar panels. If anything else breaks, your entry is disqualified. Link to the quicksave here: New Ranks!
  4. Build a fully reusable launch system. SSTOs will not be accepted, since the goal of the challenge is to recover, refuel and reassembly all the stages of a rocket. The rocket must be capable to deploy a payload in LEO, then you must land it, reassemble it, and launch the exact same rocket (no second respawn) a second time. You are allowed to refuel the rocket in LEO to land it back, but then the refuel ship must be completely reusable as well. This does not applies for ground equipment and ground facilities, you are free to do whatever you want with them.
  5. Launch 700t tons into LEO with a maximum 100m tall rocket+payload. Both rocket and payload must take just one build grid, and just one blueprint. Part clipping, Bp editing and launchpad assembly are NOT allowed. For base-game players, 180 tons. No recovery is required, the mission concludes in LEO.
    1. For 1.4 players it is 600t and 200t (DLC and non-DLC respectively) because of no engine heat.
    2. Pre-1.4 players 300 and 100t respectively, since everything was half massed back then and no engine heat.
  6. Build a working 1:1 scale replica of a real rocket/shuttle. It must be able to reach LEO, although suborbital rockets like the Mercury-Redstone will be accepted too. Rockets that have been developed to a point and then abandoned (like the Sea Dragon) will be accepted too. What's not allowed is replicas of sci-fi vehicles, like the Millennium Falcon or USS Enterprise. The replica must be approved by either Blazer or Marmilo.
General Rules:
  • Cheats are forbidden.
  • Ion engines are disallowed, except for the following exception:
    • In the Jovian mission, they may be used in a reasonable quantity (aka: no spamming) for an upper stage or a lander. If you're not sure yours is ok, send a picture of your rocket.
  • Nothing (except obviously dumped stages) must be destroyed.
  • Bp editing/part clipping is fine, EXCEPT on the 700 tons to orbit challenge, where it is completely disallowed.
    • Engine stretching and "no engine heat" is ONLY allowed on the replica challenge, but not for the rest of the missions. And if you do stretch some engines, you must add the necessary ballast to compensate the advantage, and if you disable engine heat, it must be necessary (replicate engine clusters, minimum thrust, etc).
  • Default Solar System must be used, although purely cosmetical planet packs will be accepted too.
    • As an exception, IRIS by Altaïr will be allowed on all missions EXCEPT Mercury Landing and 700t challenge. Other RSS-like packs may be evaluated in the future.
Mission Rewards:

Each mission grants its own badge:

Jovian mission: View attachment 62142

Space Shuttle:
View attachment 62143

Mercury Landing: View attachment 62144

Reusability challenge:
View attachment 62145

700 tons challenge:
View attachment 62146

Replica challenge:
View attachment 68528

Once you have at least three of them, you get the official and prestigious Team Hawk badge, which proves you’ve completed all of the Official SFS Forums’ Rank-Up Challenges:
View attachment 62147

How do I prove that I did the missions?

Any format is fine (screenshots, videos, other), but whatever you submit must show at least these key points:

Jovian mission:
  • Launchpad
  • Earth orbit
  • Arrival to Jupiter
  • Orbit around the target moon
  • surface of the target moon
  • Back to Earth
  • Mission Log
  • Base game and pre-1.4 players: Launchpad, LEO, flyby of all planets, landed back on Earth, Mission Log.

Space Shuttle:
  • Launchpad
  • LEO
  • Payload deployment
  • Landed back on Earth.
  • Mission Log

Mercury Landing:
  • Starting position
  • Arrival to Venus
  • Arrival to Mercury
  • Orbit of Mercury
  • Surface of Mercury
  • Mission/Flight Log

Reusability Challenge (for all two flights):
  • Launchpad
  • LEO
  • Landing of all stages
  • Reassembly (including ground equipment)
  • Relaunch.
  • Mission/Flight Log

700 tons challenge:
  • Building grid
  • Launchpad
  • LEO
  • Mission/Flight Log
Replica challenge:
  • Building grid
  • Launchpad
Note that a full screen capture is required for all these steps (no cropped screenshots). This is to allow us to evaluate the consistency of the mission (fuel gauges, non-use of cheats...).

If your rocket is bp-edited, we might also require the blueprint to check that all modifications are legal.

Additional game content (mods)

The players from the Steam version have access to mods, and are allowed to use those who doesn't break the game balance for the ranked missions. Here is the list of the content we allow:

Mods:

The following mods are allowed:
The Teleporter mod and Warpinator are NOT allowed. If you use them, please disable them before attempting the ranked missions.

Custom parts:

No custom parts are allowed.

Textures pack:

All texture packs are allowed since they are only cosmetic. However, only simple textures are allowed for the replica and the shuttle challenges. Basically, you can't use textures for the purpose of recreating all the small details of a rocket.


For any questions feel free to ask them here: New Ranks! or in the thread below.

Or here: Team Hawk Instructions! (I completely forgot)
for the deja vu mission, does the second launch need a payload too? it’s not clear in the instructions
 

Altaïr

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for the deja vu mission, does the second launch need a payload too? it’s not clear in the instructions
Yes, it does. The purpose is to be able to make a new mission with a rocket you already used.
Let me remind that you need team Frontier to be able to apply for the team Hawk missions however :)
 

NOG Aerospace

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Yes, it does. The purpose is to be able to make a new mission with a rocket you already used.
Let me remind that you need team Frontier to be able to apply for the team Hawk missions however :)
thanks for clarifying. I’ve also submitted my mars mission for Frontier, are you in charge of judging those too?
 

Altaïr

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thanks for clarifying. I’ve also submitted my mars mission for Frontier, are you in charge of judging those too?
Yes, I'm in charge for this. It's just that I'm not constantly online so I can't judge them instantly. We try to do this on a regular basis, but this is not always possible due to real life constraints :)
 

Tdog20202

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How do you install a quick save and add it to a world, it's for the Mercury mission, I'm on android.
 

floatingfuel

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How do you install a quick save and add it to a world, it's for the Mercury mission, I'm on android.
You can try using FV File Explorer, or access the folder from PC. Look for Android/Data/com.StefMorojna.SpaceflightSimulator/Files/Saving/World/<destination>/Quicksave
 

Altaïr

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How do you install a quick save and add it to a world, it's for the Mercury mission, I'm on android.
There's a folder in your game files that contains the quicksaves. If you can't access it however, you can simply recreate the build and place it yourself on the needed orbit.
 

UN Cosmo Navy

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Can there be refueling while doing orbital construction?
 

Orion

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Can there be refueling while doing orbital construction?
Yes, AFAIK there's nothing prohibiting that. Just no fuel tanks with BP edited fuel percentages.